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« on: June 23, 2014, 01:47:13 PM »
My general strategy is to start the game off with a pause. I take a moment to figure out which of my planets are hopelessly positioned, and sell everything on them. I then locate what I refer to as feed worlds, anything that I wont use to build actual troops, which is most. Sell their barracks and start building resource collectors on them. Once I am nearly out of resources, I un-pause and separate my capital ships from my frigates. Frigates are positioned along the edge of my area, and then I use my Capital ship fleet to begin a blitzkrieg on the enemy systems, clearing out the center of my space and then pushing the edges to form easy choke points. The space over planets is held by a few frigates while the capital ships push on until the main frigate fleets can take over holding the choke points.
Once I get my own SSD, battles turn to little more then them warping in with a mass of capital ships to guard the read/deploy fighters.
I hate ground battles, so my invasion fleet is just a mass of T4Bs (or similar) and auto-resolve until win. Not cost effective, but meh.
If an enemy Super ship shows up, I add any available frigates to my capital fleet, and using a recon ship, I drop a fleet into the blind spot. Sofar, the computer hasn't proven smart enough to ignore the mass of fighters that get dropped at the same time.