Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Cdodders

Pages: [1] 2
1
Ascendancy Discussion / New Ships
« on: November 14, 2016, 03:17:04 PM »
Will the Providence class and Subjugator class ships be making it into the game?

2
News & Updates / Re: Ascendancy 1.0 Open Beta Release
« on: March 18, 2016, 08:46:36 PM »
Loving this so much, was playing PA and was killing the FPS I had so many ships out, it was an 8 faction game and only one had been destroyed by that point!!

3
Ascendancy Tech Support / Imperial-built ship firing orientation
« on: February 12, 2016, 11:38:00 AM »
I have noticed that a lot of Imperial built ships (stand down ISD and ISD2) broadside their targets, even though their design calls for head-on. The wedge shape was to allow for most if not all broadside weapons to fire forward, making head-on the preference for attacks ie maximum firepower coupled with small cross section. Venator, Vindicator/Enforcer, Victory have been observed doing this, plus a few others

4
News & Updates / Re: Year in Preview
« on: January 31, 2016, 01:09:20 PM »
So close!!!

5
News & Updates / Re: Return of the Admiral's Lounge
« on: January 03, 2016, 12:00:09 PM »
Well this lounge looks cosy

6
I would like to be a tester, I play fairly regularly and have beta tested a few things in the past, such as Gunship III

7
The Lounge / fleet builder/roster maker
« on: March 26, 2015, 01:18:06 PM »
Does anyone know of a good app/software/thingy that allows you to create fleets you imagine up for anything? I have one on Excel for an Earth fleet set sometime after the events of the fanfic crossover Two Galaxies saga, and I would like to be able to visualise it better or something

8
News & Updates / Re: Thrawn's Revenge II: Ascendancy 0.9 Released
« on: February 07, 2015, 06:42:36 AM »
Stared playing the game, I have unlocked the Titan Foundry but cannot find it in any of the build menus

9
News & Updates / Re: What You Can Do in 2.2
« on: August 07, 2014, 06:13:57 AM »
When is it likely to be out?? I would like to see older ships and fighter craft such as the Naboo starfighter (buildable only on Naboo), and mebbe a few more battlecruiser designs such as the Allegiance class, Assertor class and Harrower class

10
Discussion, Suggestions & Feedback / Re: GC strategy tips for share
« on: May 14, 2014, 06:24:14 AM »
An Executor with the rest of the cap filled with crimson command Victory-II star destroyers work well

11
The Lounge / Re: fleet builder
« on: April 17, 2014, 12:30:41 PM »
Won't let me attach anything

12
Discussion, Suggestions & Feedback / Re: GC strategy tips for share
« on: April 17, 2014, 09:41:47 AM »
I find it a good challenge

13
The Lounge / Re: fleet builder
« on: April 16, 2014, 01:46:57 PM »
No I mean something that enables me to put a fantasy fleet together, I have one written up on Excel

14
The Lounge / Re: fleet builder
« on: April 15, 2014, 08:22:20 AM »
More of like a roster type thing that I could put a fleet together with

15
Imperial Civil War Tech Support / Re: install to steam
« on: April 15, 2014, 05:58:42 AM »
It doesn't work, I just get a black screen on start up and nothing happens

16
The Lounge / fleet builder
« on: April 15, 2014, 05:56:06 AM »
Does anyone know of any program or software that allows you to build up a fantasy space fleet? Something a little like Springsharp or even just a roster type thing would be awesome

17
Imperial Civil War Tech Support / Re: install to steam
« on: April 12, 2014, 04:29:12 AM »
FFS, I mixed it up with sins of a galactic empire...

18
Imperial Civil War Tech Support / Re: install to steam
« on: April 10, 2014, 04:40:59 PM »
I did it but on start up I just got a black screen, just to check, does it work with Trinity?

19
Imperial Civil War Tech Support / install to steam
« on: April 09, 2014, 05:27:50 PM »
I have the steam version and not sure how to install the mod, as the game files don't have a mod folder

20
Discussion, Suggestions & Feedback / Re: GC strategy tips for share
« on: April 08, 2014, 05:01:45 PM »
But what are your border planets? In almost any scenario as the IR, you end up with all these holes in your territory. In Imperial Civil War, all but seven of your planets border enemies! Planets like Garos IV and Ord Mantell are all cut off from the Empire. You need something more efficient, or everybody will have larger fleets ready to grab your insufficiently defended systems.
The first thing to do is conquer lightly defended planets until your border worlds are few. The Pentastar Alignment and Empire of the Hand are in very good positions to do this, since the PA can have as few as three or four planets to defend by the third week.
What use are those 'light planetary defences' anyway? Say the PA sends both its star destroyers and an Immobilizer your way, which it can do fairly early on. For every single world it attacks, you lose the fleet and the thousands of credits you sunk into frigates and escort carriers. I never do any such thing as a 'light planetary defence.' It's wasteful. If any of my worlds can't defend itself from whatever the enemy can send, I don't defend it.

Light defence is useful for planets that are unlikely, rarely or lightly attacked, so I can focus my defensive builds/budget on planets that are frequently attacked and attacked by large fleets. Planets that are in a type of salient or have multiple hostile planets around it get priority for defence budgets, as are planets that get attacked frequently

I once defeated an EoTH fleet consisting of Thrawn, 2 or 3x ISD -II, and a myriad of smaller EoTH cruises with 2x Victory class, about 4x Strike cruisers, 8x Carrick cruisers and 6x Lancers. I was heavily outnumbered and outgunned but managed to kill Thrawn, the ISDs, some of the cruisers and forced the others to retreat. I considered that planet to be light to moderately defended with the Victory classes there

Pages: [1] 2
Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!