Thrawn's Revenge

Imperial Civil War [Empire at War] => Discussion, Suggestions & Feedback => Topic started by: Isamu on April 15, 2008, 09:16:54 PM

Title: Boarding ships
Post by: Isamu on April 15, 2008, 09:16:54 PM
I would like to suggest adding ships capable of boarding enemy ships and taking them over into the mod. possibly for rebellion or even other factions. chiss would be a good candidate as well.
Title: Re: Boarding ships
Post by: strike23 on April 15, 2008, 09:19:50 PM
i like the idea but im not sure it would be realistic for the rebellion to successfully board a ship and take it especially considering the size of the imperial ships.
Title: Re: Boarding ships
Post by: Slornie on April 15, 2008, 09:36:24 PM
You mean within a space battle?

I dont think thats possible, tbh.
Title: Re: Boarding ships
Post by: Corey on April 15, 2008, 09:39:50 PM
We could make a boarding ship I'm pretty sure, however you would only have that ship for the rest of the battle, it wouldn't carry over to the galactic map.
Title: Re: Boarding ships
Post by: Isamu on April 15, 2008, 09:46:19 PM
that would work. i would be very excited with that. i have always wondered about the concept of boarding ships
Title: Re: Boarding ships
Post by: grandadmiralbeck on April 16, 2008, 12:08:57 AM
it seems like that wouldnt be rebellion as much as eoth, chiss, or empire. especially empire because of the whole devastator and tantive IV thing.
Title: Re: Boarding ships
Post by: Isamu on April 16, 2008, 12:37:31 AM
i would say mainly chiss since that was a tactic of theirs. possibly empire.
Title: Re: Boarding ships
Post by: aNaRcHiSt44 on April 17, 2008, 07:51:59 PM
With the boarding ships idea, I dont think it would make sense if you got the ship and 'boarded' an ISD, then you suddenly take control of it, or whatever. Maybe destroy a few of the hardpoints or something, but not take over the full ship (a small band of rebels could not kill the entire garrison of an ISD).
Title: Re: Boarding ships
Post by: Isamu on April 17, 2008, 09:02:09 PM
actually most of the crew on an isd would be unarmed. and you could board an isd, you would need many of the ships. i would find it quite possible if you took the bridge section first and worked from there since you would be in control of the ship. also take the auxilary bridge as well.
Title: Re: Boarding ships
Post by: Slornie on April 17, 2008, 09:13:39 PM
actually most of the crew on an isd would be unarmed. and you could board an isd, you would need many of the ships. i would find it quite possible if you took the bridge section first and worked from there since you would be in control of the ship. also take the auxilary bridge as well.
An ISD had a crew of near 40,000, not including almost 10,000 deployable soldiers.  I think it highly unlikely that you'd be able to take one over with any ease.
Title: Re: Boarding ships
Post by: Scarecrow63 on April 17, 2008, 09:26:59 PM
I think the chances of successfully boarding and taking an enemy warship in the middle of an ongoing battle to be highly unlikely. 
Title: Re: Boarding ships
Post by: strike23 on April 17, 2008, 10:06:23 PM
I agree with that. Would it be possible to salvage ships after the battle?
Title: Re: Boarding ships
Post by: Meyer on April 18, 2008, 12:57:55 AM
capturing an ISD during space battle? When the crew is on alert? I think that would be extremely difficult.
Title: Re: Boarding ships
Post by: aNaRcHiSt44 on April 18, 2008, 01:45:51 AM
Isamu; you dont seem to realize how many people were on an ISD. A small team of what, say....5o, or so, could not possibly take out more than a thousand by themselves, much less 50000. It's statistically impossible. The rebels would not have enough ammunition, and if they boarded, they would have to get through most of the ship to get to the bridge wouldnt they. The idea is great, but sadly, it would only work on much smaller ships, and as I said, maybe make it so if they are implemented they take out like one or two hardpoints; not the entire bloody ship (if it's an ISD).
Title: Re: Boarding ships
Post by: Isamu on April 18, 2008, 06:10:15 PM
I think the chances of successfully boarding and taking an enemy warship in the middle of an ongoing battle to be highly unlikely. 
its possible
Title: Re: Boarding ships
Post by: vadereclipse on April 18, 2008, 07:06:44 PM
not really. i doubt even an ARC could do it.
Title: Re: Boarding ships
Post by: grandadmiralbeck on April 18, 2008, 07:10:31 PM
well that may rule out the rebels, but what about like i said before, the empire or chiss have that ability. the empire with it's large ships and huge crews and troops, could easily take over another. again. look to the example of episode 4, with the ISD Devastator and the Tantive IV, those rebels didnt stand a chance
Title: Re: Boarding ships
Post by: Slornie on April 18, 2008, 07:35:16 PM
CR90s only have a crew of between 30 and 165..
Title: Re: Boarding ships
Post by: Scarecrow63 on April 18, 2008, 08:21:42 PM
And it was a consular ship, not fully geared for combat
Title: Re: Boarding ships
Post by: strike23 on April 18, 2008, 08:43:07 PM
maybe incorporate the taking over into the tractor beam...
Title: Re: Boarding ships
Post by: Isamu on April 19, 2008, 01:56:14 PM
it would have to pull the ship inside i think. maybe have it so a stardestroyer or other capital ship traps the ship in its tractor beam, then lauches boarding shuttles out to it.
Title: Re: Boarding ships
Post by: strike23 on April 19, 2008, 02:45:09 PM
yeah, sort of like what happened in ep. 4
Title: Re: Boarding ships
Post by: Isamu on April 19, 2008, 02:54:49 PM
sort of except i wouldn't bring the ship inside. from a practical matter ships have self destructs. imagine what kind of damage to a stardestroyer a blockade runner could do by blowing its self up inside of it.
Title: Re: Boarding ships
Post by: vadereclipse on April 19, 2008, 03:38:46 PM
i don't think the eaw engine can do something like boarding.

Title: Re: Boarding ships
Post by: Isamu on April 19, 2008, 05:28:40 PM
there is only one way to find out
Title: Re: Boarding ships
Post by: grandadmiralbeck on April 19, 2008, 05:42:29 PM
didnt arbiter say it was possible?
Title: Re: Boarding ships
Post by: Isamu on April 19, 2008, 06:42:51 PM
yes he did and really it should be
Title: Re: Boarding ships
Post by: Corey on April 19, 2008, 11:29:34 PM
No. I said boarding was possible, and that is via a shuttle that you make as an individual unit. You can't use tractor beams and then make your ship blow up inside. after the battle you would have your shuttle back, and the unit you stole would be destroyed. You also can't make it so you need a certain number of shuttles to do it, and there is no probability for it either. You say to do it, it does it, and that's it. That is the only option here.
Title: Re: Boarding ships
Post by: grandadmiralbeck on April 19, 2008, 11:35:51 PM
i still think it would be cool. who cares if it's a little bit unrealistic. the rebels blew up and huge battle station with one x-wing, thats pretty unrealistic.
Title: Re: Boarding ships
Post by: Dr. Knickers on April 20, 2008, 12:08:09 AM
Going along that line, one X-Wing blowing up a station would look cool. So why not do it? Who cares if it's a bit unrealistic?
Title: Re: Boarding ships
Post by: Isamu on April 20, 2008, 01:49:55 AM
if the mod team gets a chance, they really should go for it.
Title: Re: Boarding ships
Post by: Slornie on April 20, 2008, 10:12:54 AM
Considering how unrealistic it is, i really dont think there is any point in adding it.  I mean, first of all you're expecting your shuttle to be able to sneak in close enough to the ship, then have maybe 40 soldiers capture a larger ship (carrying a larger crew) without significant losses or damage (isnt Imperial protocol to destroy the ship rather than let it fall into enemy hands?).  Then you expect your remaining soldiers to operate the ship for the duration of the battle (probably with less than minimum crew), and at the end hand it back to the enemy ("Hi, we borrowed your Lancer, you can have it back now") rather than commandeering it for the Alliance, or setting it to self destruct.

Actually, Slornie, the ship would be destroyed after the battle.- Arb

Isamu, arent you forgetting:
i think the team should more focus on finishing rather than adding stuff
Title: Re: Boarding ships
Post by: Isamu on April 20, 2008, 06:00:09 PM
on this piece, i take back what i said. and if you think about it, adding boarding ships would really popularize the mod.
Title: Re: Boarding ships
Post by: Slornie on April 20, 2008, 06:15:42 PM
Why would it "popularize" the mod?  Its not really anything special.

In any case, it would probably unbalance the game if whichever faction could build a load of these boarding shuttles, and just commandeer the enemy forces rather than building their own fleets.
Title: Re: Boarding ships
Post by: Isamu on April 20, 2008, 07:33:02 PM
ships that are taken cannot be passed on after that fight
Title: Re: Boarding ships
Post by: Corey on April 20, 2008, 07:50:46 PM
If we ever did it, it would probably be for the Rebellion in skirmish and the boarding shuttles would cost immense amounts of money.


As for making the mod more popular, nothing can. We're even the only people to ever release Grievous and Delta Squad, and see how much even that helped? We're not just going to do whatever the public claims they want when we think it'll make the mod worse as a whole.
Title: Re: Boarding ships
Post by: Ahdanack030 on April 30, 2008, 05:54:09 PM
Btw Isamu, just a thought but how annoying would it be to have noobs online just building the ship boarders. i know it would cost a lot, but in a 2v2 skirmish, it would easily be possible. I think its just another way for inexperiance players to beat the more seasoned gamers.