Thrawn's Revenge

Imperial Civil War [Empire at War] => Discussion, Suggestions & Feedback => Topic started by: Pentastar Enforcer on July 10, 2013, 03:25:26 PM

Title: Most game grievances:
Post by: Pentastar Enforcer on July 10, 2013, 03:25:26 PM
What faction has personally caused you the most game grievances within ICW: Mine personally are those bastard Chiss who I love so much. They come in at the right moment and wipe my Imperial fleets off the map while my forces are off fighting rebels. They make me pull back all my forces into the core to launch attacks onto the EOTH lands only to get my ground forces losing troops quickly due to the amount of anti-vehicle weapons they had ( I should have spammed Stormies and plex )



What causes you the most grief?
Title: Re: Most game grievances:
Post by: Settra on July 10, 2013, 03:52:09 PM
Whenever I'm not being the PA (for whatever reason) they always tend to drop a fleet with Kaine and Jerec in an area that is very lightly defended. Cheeky bastards
Title: Re: Most game grievances:
Post by: Pentastar Enforcer on July 10, 2013, 04:09:59 PM
The PA was surprisingly almost exterminated by the time I reached them (focusing on the southern galaxy owned by the NR at the time) every planet except for Jaemus was owned by the NR, but entirely undefended. I cleared them out easily and then I went to Jaemus (the only Pentastar Alignment planet left  :'( ) and so I fought off Kane, a Praetor II, the star destroyer hero, and a few other capitals and support ships.

The EotH I guess killed the NR defense forces over in that sector, seeing that a huge battle occured in Isthor? I forget, it's one of the planets bordering the PA and EotH. It ended up in an EotH victory where they KILLED LUKE SKYWALKER.

I was pissed because that was my job - I went on an exodus to destroy the EotH only to end up with my entire ground army of 150 units to reach an extreme low, of like 40. My fleet lost multiple star destroyers to the thousands of Karieks that came my way.

Man they're fun to fight.
Title: Re: Most game grievances:
Post by: Settra on July 10, 2013, 04:19:22 PM
That is definitely one of the aspects of this game I enjoy (the variety of experiences). The game I mentioned (with the Kaine and Jerec assault) I had focused on the south-east portion of the map so I fought off a lot of EoTH and NR but by the time I went to focus on Mon Calamari and Syca I had found that the PA controlled damn near everything on the border of space with small pockets of EoTH and NR planets. Was quite interesting to see, and a pain in the ass to fight.
Title: Re: Most game grievances:
Post by: Waffle Wagon on July 10, 2013, 04:26:29 PM
Definitely the EOTH. Many a time I have been forced to halt my campaign against the greater galaxy because the freakin' Chiss just parked a ginormous fleet with all of their heroes in it right outside the core. I end up having to take care of them first before I can put paid to the NR.

The PA was surprisingly almost exterminated by the time I reached them (focusing on the southern galaxy owned by the NR at the time) every planet except for Jaemus was owned by the NR, but entirely undefended.

Generally, I've found that the PA is always the first faction to go.
Title: Re: Most game grievances:
Post by: Singularity on July 10, 2013, 05:10:17 PM
Usually its the Empire of the Hand, who keep spamming one type of ship and just throwing that at me until I'm bankrupt.

However, the PA became a nightmare during one NR game. They literally had dozens of Praetors crawling all over the place, Kaine had about 11 with him at all times, they took over nearly the entire northern part of the map, all of the EotH's planets, and were only one stop away from Coruscant before I finally caught up with them.

The bastards also made it impossible to advance the Era, as they trapped Isard with the most insanely huge Imperial fleet imaginable (3 SSD's, 30 Carracks, 10 ISDs), which would be completely impossible to beat.
Title: Re: Most game grievances:
Post by: tlmiller on July 10, 2013, 05:39:50 PM
For me it's the NR.  I destroy the EoTH early because they're such a pain to fight, so by the time I'm fighting the NR, there's just so many quasars that I end up having to retreat because I run out of fighters and anti-fighter supplies.
Title: Re: Most game grievances:
Post by: yutpaeksi on July 10, 2013, 08:08:14 PM
People who ask for SSDs for the EotH
Title: Re: Most game grievances:
Post by: Pentastar Enforcer on July 10, 2013, 08:51:51 PM
lol: SSD for EotH
Title: Re: Most game grievances:
Post by: frogoverlord on July 10, 2013, 10:09:57 PM
Those EoTH fleets with like 30 decimators, 8+ phalanx destroyers and ton of karieks/auriettes, its like you finally kill 3 of their phalanx destroyers, NOPE!, 4 more join the fight :?(
Title: Re: Most game grievances:
Post by: Delta104x on July 11, 2013, 12:22:27 AM
Doing FTGU as NR, rushed Thyferra, IR takes denon while my fleet is en route, and wouldn't ya look at that! 5 praetors spawn and royally fuck my fleet up.
Title: Re: Most game grievances:
Post by: Clubby71 on July 11, 2013, 03:03:35 PM
Late game IR with leftover MTCs, Venators, and acclamators.  So many fighters and... time stands still.
Title: Re: Most game grievances:
Post by: Revanchist on July 11, 2013, 03:33:52 PM
Most of the time it's the EotH very early on that causes trouble. Most of the time (for me anyway) I launch an initial assault on them if I'm close by, and wait for them to retaliate with their hero blobsicle. I find that if I kill all their heroes they will not attack again until they get new ones. Then I have pretty much free reign over them. The NR isn't really that much of a problem until Era 3 because they tend to do more "hit and fade" style attacks. Once they get Wedge in the Lusankya, though, they go on the offensive and can be annoying due to fighter spam (thank the maker for 2.1 and fighter staggering).

The NR is completely unbearable in FTGU, though. All they do is spam BAC and Quasars early, then pump out the Viscounts, Nebulas, and Endurances alongside them.
Title: Re: Most game grievances:
Post by: tlmiller on July 11, 2013, 05:12:11 PM
I've found the best way to deal with the EoTH is hand is to take Syca.  Without that, they lose a HUGE amount of agression in my experience.
Title: Re: Most game grievances:
Post by: jordanthejq12 on July 16, 2013, 06:56:08 PM
My first GC was Into the Cluster as NR. I consolidated my starting fleets at systems in danger. I thought Kuat was safe because it was "only the Hapes" within striking distance. Yeah...

That's when I learned minor factions have active AIs. Boy, was that fun.
Title: Re: Most game grievances:
Post by: Revanchist on July 16, 2013, 06:57:28 PM
My first GC was Into the Cluster as NR. I consolidated my starting fleets at systems in danger. I thought Kuat was safe because it was "only the Hapes" within striking distance. Yeah...

That's when I learned minor factions have active AIs. Boy, was that fun.

Aaand you'll never make that mistake again.
Title: Re: Most game grievances:
Post by: Singularity on July 16, 2013, 08:20:07 PM
My first GC was Into the Cluster as NR. I consolidated my starting fleets at systems in danger. I thought Kuat was safe because it was "only the Hapes" within striking distance. Yeah...

That's when I learned minor factions have active AIs. Boy, was that fun.
Agh, happened to me as well on Stars Align, I left Coruscant completely undefended, got rushed by Harrsk and his friends.

Luckily, Harrsk's entire invasion force was destroyed by 1 anti-infantry turret!

Zsinj's faction is also pretty active in Empires at War, he can easily take Wayland if you're not careful.
Title: Re: Most game grievances:
Post by: Lord Xizer on July 16, 2013, 10:23:44 PM
Agh, happened to me as well on Stars Align, I left Coruscant completely undefended, got rushed by Harrsk and his friends.

Luckily, Harrsk's entire invasion force was destroyed by 1 anti-infantry turret!

Zsinj's faction is also pretty active in Empires at War, he can easily take Wayland if you're not careful.

It's nice when the Warlord's minor faction can bite back
Title: Re: Most game grievances:
Post by: Redraline_Salkos on July 17, 2013, 12:54:14 AM
I'd have to say that the NR gets the dubious honor of claiming that title, though the EoTH comes in as a close second. Most recently I was trying to play a Ground Up campaign as the IR and have found myself surrounded by Viscounts on two planets and overwhelming Quasars and Coronas on the others...wouldn't be as big an issue if I could hit the Coronas with missiles but since I can't...
Title: Re: Most game grievances:
Post by: JC123 on July 17, 2013, 11:11:57 AM
I'd have to say that the NR gets the dubious honor of claiming that title, though the EoTH comes in as a close second. Most recently I was trying to play a Ground Up campaign as the IR and have found myself surrounded by Viscounts on two planets and overwhelming Quasars and Coronas on the others...wouldn't be as big an issue if I could hit the Coronas with missiles but since I can't...
  yep.  I just killed off the fourth viscount.  They were coming in trios!  I had to stop everything and build a ssd because they pancaked everything.
Title: Re: Most game grievances:
Post by: Revanchist on July 17, 2013, 12:22:59 PM
  yep.  I just killed off the fourth viscount.  They were coming in trios!  I had to stop everything and build a ssd because they pancaked everything.

Thank the maker for Sovreigns. Jump in, superlaser a Viscount, retreat. Rinse and repeat. It's the BACs that really irk me.
Title: Re: Most game grievances:
Post by: jordanthejq12 on July 17, 2013, 12:30:22 PM
The Remnant superlasers can get pretty annoying. God, Sovereigns are the worst.

Playing as the NR can be a bit of a hassle, too. Uwila Illor never dies when I play, because I never really use her. Why? She's an Immobilizer. And, on the subject, I am NOT throwing away 9K credits for a pathetic ship that will go down to anything that moves. The enemy can go ahead and escape, see if I care. Just try doing it with no engines.
Title: Re: Most game grievances:
Post by: Singularity on July 17, 2013, 03:55:25 PM
The Remnant superlasers can get pretty annoying. God, Sovereigns are the worst.

Playing as the NR can be a bit of a hassle, too. Uwila Illor never dies when I play, because I never really use her. Why? She's an Immobilizer. And, on the subject, I am NOT throwing away 9K credits for a pathetic ship that will go down to anything that moves. The enemy can go ahead and escape, see if I care. Just try doing it with no engines.
You''ll regret those words when you have an SSD surrounded but it escapes just seconds before you destroy its last hardpoint.

On Viscounts, fighting them as the EotH is pretty simple, just keep spamming fighters and bombers, then warp in a Massias when it's almost dead.
Title: Re: Most game grievances:
Post by: tlmiller on July 17, 2013, 09:33:59 PM
You''ll regret those words when you have an SSD surrounded but it escapes just seconds before you destroy its last hardpoint.

On Viscounts, fighting them as the EotH is pretty simple, just keep spamming fighters and bombers, then warp in a Massias when it's almost dead.

Or you fight the EoTH, who likes to span Chafs that don't have destroyable engines, and the Phalanx with no destroyable engines...
Title: Re: Most game grievances:
Post by: jordanthejq12 on July 18, 2013, 05:27:31 PM
Aargh, ships with no engine hardpoint. Even worse than no shield hardpoint. Nonetheless, I can wait another three thousand to get an Interdictor SD and have an actual ship that can still throw up the gravity well.

You''ll regret those words when you have an SSD surrounded but it escapes just seconds before you destroy its last hardpoint.

Yes, but remember that the soon-to-be-victorious side gets a damage bonus while the retreat timer counts down. Usually only a human player will try and salvage a half-dead SSD; the AI will fight to the last unless it's stupid enough to send it solo, which it usually isn't. And not every human player can time things such that their SSD is fighting until the last conceivable second that they can still get away intact.
Title: Re: Most game grievances:
Post by: tlmiller on July 18, 2013, 05:45:30 PM
I've seen the AI retreat TONS of times to save their SSD.  Main reason I ever use interdictors.
Title: Re: Most game grievances:
Post by: Settra on July 18, 2013, 06:31:16 PM
The AI almost always retreats their SSD when it is fairly close or sometimes even about half way to death (which is annoying as hell) so I also have an interdictor or 2 lying around.
Title: Re: Most game grievances:
Post by: jordanthejq12 on July 19, 2013, 01:08:26 PM
Okay, pardon me, it doesn't save its hero SSDs, in my experience. I do remember running into a Viscount and it trying to flee, but it imploded with about a second to go on the timer. Quite fortunate they have no engine hardpoints and that torpedoes and missiles have to deal with shields. In vanilla, or even other mods, a quick hit on the engines (love B-Wings for this job) would turn a retreat attempt into suicide.
Title: Re: Most game grievances:
Post by: Settra on July 19, 2013, 01:25:28 PM
Hm, still od because Isard, kaine, and Wedge almost always run (Jerec seems to just hang out). Well hooray for differences in experience.
Title: Re: Most game grievances:
Post by: tlmiller on July 19, 2013, 02:17:06 PM
In my experience, I've also seen Kaine and Wedge run, but Isaard almost always fights to the death.  I autoresolve when I see Jerec because I know it's a free win without fighting.
Title: Re: Most game grievances:
Post by: JC123 on July 19, 2013, 09:11:06 PM
In my experience, I've also seen Kaine and Wedge run, but Isaard almost always fights to the death.  I autoresolve when I see Jerec because I know it's a free win without fighting.

Poor Jerec.  He's got the autoresolve value of a transport ship.  And yet he bravely refuses to retreat.
Title: Re: Most game grievances:
Post by: Redraline_Salkos on July 19, 2013, 11:22:30 PM
More times than not, raid fleets actually HELP me, by making chaos in the enemy's flank.
Title: Re: Most game grievances:
Post by: Thuellai on August 09, 2013, 07:59:48 PM
Era 1 Pentastar

They've got two Executors, and they are NOT afraid to use them.  I've seen Kaine and Jerec just go planet-hopping, shredding star-bases as they go, and there's not a ton you can do in that era to stop them - Isaard with proper backup, or a REALLY intense bomber swarm, are basically your only options on the other sides of this.
Title: Re: Most game grievances:
Post by: tlmiller on August 10, 2013, 01:16:40 AM
Era 1 IR can have up to 4 (Isaard + the 3 buildable), so they've got the advantage against the PA.  Plus they have a more lucrative area of the galaxy, it's much easier to get your income up.  The location of the PA and the fact that they can never build an Executor or a Vengeance, only the ones they start with, means that it's fairly balanced.  Not hard to beat an Executor with a good fleet.
Title: Re: Most game grievances:
Post by: Thuellai on August 10, 2013, 02:15:40 AM
Era 1 IR can have up to 4 (Isaard + the 3 buildable), so they've got the advantage against the PA.  Plus they have a more lucrative area of the galaxy, it's much easier to get your income up.  The location of the PA and the fact that they can never build an Executor or a Vengeance, only the ones they start with, means that it's fairly balanced.  Not hard to beat an Executor with a good fleet.

Yeah, over the long term it can be done, but the first time I played that campaign, I brought my forces to bear on the NR, trying to claim some of their key planets, only to watch Kaine and Jerec tear up a lot of planets along the other rim.  Luckily they WERE beatable once I consolidated my fleets and was able to put some heat down on them, but two Executors hitting fast and hard in the early game can be quite a blow.  They're beatable, but a real early game headache before you get an Executor-killing fleet aimed at their heart, and if they've captured enough in that first push they can keep those Praetors going (Praetors are going to be 9 pop for next patch, right?  I might mod them down to that, 12 DOES seem a bit much)
Title: Re: Most game grievances:
Post by: tlmiller on August 10, 2013, 02:33:25 AM
Technically, it's an Executor and a Vengeance, not 2 Executors.  Not that there's much difference beyond the fact that the Vengeance is slimmer and much nicer looking.
Title: Re: Most game grievances:
Post by: Lord Xizer on August 10, 2013, 04:08:34 PM
I use them much the same way, I strike as hard and fast as I can to try and if not take the major IR shipyard at least keep some orbital forces to stop any LvL 3 heavy shipyards from being built. The Warlords provide a nice shield from the NR in the short term for the PA and if the PA player rampages through the Core the NR will do so in the mid rim and the IR will fall. Luckily...the AI is not a tactical genius or anywhere near.
Title: Re: Most game grievances:
Post by: tlmiller on August 10, 2013, 06:27:00 PM
True.  In games as the PA without the EoTH, I usually bust down to Corulag (thus conquering Bilbringi and getting a second cap-ship), then with 2 hyper-v's there move up north and take the planets on that corridor that includes Dathomir (giving a 3rd cap-ship planet).  Then depending on who's having a better time of it between the IR and NR I start wiping out whoever's stronger.

If EoTH is in the game, I destroy them first, no questions asked.  I'll ignore everyone else to crush the EoTH, they simply become too powerful if they're allowed to start building Phalanx cruisers.
Title: Re: Most game grievances:
Post by: Lord Xizer on August 10, 2013, 10:25:36 PM
Yeah I left them alone the first time through...they pushed all the way to Bastion before I could stop them
Title: Re: Most game grievances:
Post by: mynameisyou on August 19, 2013, 08:20:17 AM
now I am a loyal imperial son and only rarely play as the rebels and only out of curiosity

but whenever I play as anyone other than the imps they are hell to deal with.
Title: Re: Most game grievances:
Post by: Lord Xizer on August 19, 2013, 03:31:31 PM
They are bothersome, but as the Alignment I have no trouble dealing with Pretenders to the Throne.
Title: Re: Most game grievances:
Post by: frogoverlord on August 24, 2013, 10:47:38 AM
I think nothing is more annoying than the Bothan assault cruiser x16 with support ships rush at the start of the game
Title: Re: Most game grievances:
Post by: Lord Xizer on August 24, 2013, 05:33:07 PM
I like the Bothan assault cruisers, they remind me of Halo for some reason