Thrawn's Revenge

Imperial Civil War [Empire at War] => Discussion, Suggestions & Feedback => Imperial Civil War Community Mods => Topic started by: Zsinj on May 27, 2012, 12:06:50 AM

Title: How to make Fighters Buildable By Zsinj
Post by: Zsinj on May 27, 2012, 12:06:50 AM
This is how you can make a Squadron of Fighters buildable.


First open up a Space Unit XML EX: Zsinj, Remnant_Space_Units.
Ill use the Tie Raptor as an example.

Change this Under the Tie_Raptor not the Squadron

<Hyperspace>no</Hyperspace>
<Hyperspace_Speed>0</Hyperspace_Speed>

to this


<Hyperspace>yes</Hyperspace>
<Hyperspace_Speed>1</Hyperspace_Speed>
(Edit the speed to how fast you want it to hyperspace).


Now for the Tie Raptor Squadron


Change this
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Build_Tab_Space_Units>No</Build_Tab_Space_Units>
<Build_Initially_Locked>Yes</Build_Initially_Locked>


to this

<Required_Star_Base_Level>1</Required_Star_Base_Level>
<Build_Tab_Space_Units>Yes</Build_Tab_Space_Units>
<Build_Initially_Locked>No</Build_Initially_Locked>


Hope this helps.






Title: Re: How to make Fighters Buildable By Zsinj
Post by: Lord Xizer on June 11, 2012, 09:45:23 PM
Thanks Zsinj, I always loved the TIE Raptors.
Title: Re: How to make Fighters Buildable By Zsinj
Post by: Zsinj on June 11, 2012, 10:21:18 PM
no problem

Title: Re: How to make Fighters Buildable By Zsinj
Post by: Chimera2010 on August 04, 2013, 09:51:51 PM
This is how you can make a Squadron of Fighters buildable.


First open up a Space Unit XML EX: Zsinj, Remnant_Space_Units.
Ill use the Tie Raptor as an example.

Change this Under the Tie_Raptor not the Squadron

<Hyperspace>no</Hyperspace>
<Hyperspace_Speed>0</Hyperspace_Speed>

to this


<Hyperspace>yes</Hyperspace>
<Hyperspace_Speed>1</Hyperspace_Speed>
(Edit the speed to how fast you want it to hyperspace).


Now for the Tie Raptor Squadron


Change this
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Build_Tab_Space_Units>No</Build_Tab_Space_Units>
<Build_Initially_Locked>Yes</Build_Initially_Locked>


to this

<Required_Star_Base_Level>1</Required_Star_Base_Level>
<Build_Tab_Space_Units>Yes</Build_Tab_Space_Units>
<Build_Initially_Locked>No</Build_Initially_Locked>


Hope this helps.

How do you edit this in the XML? When I open it up it is locked and I cannot change it. When I selected edit it bought everything up in notepad, but did not allow me to save the changes. I've never done anything like this before and would like make the changes.
Title: Re: How to make Fighters Buildable By Zsinj
Post by: tlmiller on August 04, 2013, 10:09:57 PM
You have to "save as" and name it the same thing and put it on your desktop then copy it back and overwrite the original file.

Or, you can download a program called notepad++ that will allow you to properly edit it without wanting to turn it into a .txt file.
Title: Re: How to make Fighters Buildable By Zsinj
Post by: Chimera2010 on August 04, 2013, 10:37:15 PM
You have to "save as" and name it the same thing and put it on your desktop then copy it back and overwrite the original file.

Or, you can download a program called notepad++ that will allow you to properly edit it without wanting to turn it into a .txt file.

I used XML notepad and made the changes, but when I went into the game nothing had changed. What did I do wrong?
Title: Re: How to make Fighters Buildable By Zsinj
Post by: Redraline_Salkos on August 05, 2013, 05:15:31 AM
I'll definitely keep this in mind.
Title: Re: How to make Fighters Buildable By Zsinj
Post by: Chimera2010 on August 05, 2013, 09:31:01 AM
I used XML notepad and made the changes, but when I went into the game nothing had changed. What did I do wrong?

I also went back and downloaded Notepad++ and made the changes and when I went to play in Galactic Conquest nothing had changed. Let me know if I need to do something different.
Title: Re: How to make Fighters Buildable By Zsinj
Post by: Lord Xizer on August 05, 2013, 08:21:28 PM
TIE Raptors for EVERYBODY!!!
Title: Re: How to make Fighters Buildable By Zsinj
Post by: Chimera2010 on August 05, 2013, 10:19:55 PM
TIE Raptors for EVERYBODY!!!

If I could get it to work that would be great!
Title: Re: How to make Fighters Buildable By Zsinj
Post by: Lord Xizer on August 07, 2013, 12:28:17 AM
I wonder what happened to Zsinj? Haven't seen him around the forums in a while
Title: Re: How to make Fighters Buildable By Zsinj
Post by: Mat8876 on August 07, 2013, 10:39:11 AM
This is how you can make a Squadron of Fighters buildable.


First open up a Space Unit XML EX: Zsinj, Remnant_Space_Units.
Ill use the Tie Raptor as an example.

Change this Under the Tie_Raptor not the Squadron

<Hyperspace>no</Hyperspace>
<Hyperspace_Speed>0</Hyperspace_Speed>

to this


<Hyperspace>yes</Hyperspace>
<Hyperspace_Speed>1</Hyperspace_Speed>
(Edit the speed to how fast you want it to hyperspace).


Now for the Tie Raptor Squadron


Change this
<Required_Star_Base_Level>0</Required_Star_Base_Level>
<Build_Tab_Space_Units>No</Build_Tab_Space_Units>
<Build_Initially_Locked>Yes</Build_Initially_Locked>


to this

<Required_Star_Base_Level>1</Required_Star_Base_Level>
<Build_Tab_Space_Units>Yes</Build_Tab_Space_Units>
<Build_Initially_Locked>No</Build_Initially_Locked>


Hope this helps.
I'm trying to make make the y-wing buildable in all era's how would i do that?