Hey guys I am Supreme, creator of the Interface of War mod on the Nexus:
http://www.nexusmods.com/starwarsempireatwar/mods/1/My mod makes major interface changes to Thrawn's Revenge, including faction colors. I am putting in the suggestion that the faction colors be alterted a bit by some simple logic. In my interface mod, I changed the colors to better fit the faction and their laser colors.
The New Republic is now red-orange, to symbolize their lasers and their advancement from the all-red Alliance. The Empire is a brighter green. But the best change is that the Pentastar Alignment, my favorite faction, is now purple. I felt they were an oddball faction and needed a more royal color, as the blue was too dark and was not as much of a "fun" color.
I am now making a version 3 of this mod specifically for Thrawn's Revenge, since it's the only mod I like to play, and I was wanting your input. I also want to throw out there that it'd be cool if you changed the Pentastar's faction color.
I think the best color is either purple or periwinkle. You can actually see a periwinkle PA logo here:
http://thrawnsrevenge.com/factions/pentastar-alignmentI think this is a more exciting color and differentiates the faction a bit, as I just never liked that dark dark blue.
That's my main input for 2.2, other than smaller projectiles (which you already are doing, I recall), a custom Visvia projectile (never heard if this was going to be implemented), and lastly SMALLER HARDPOINTS (make them 0.2 by default like Republic at War).
Thanks for listening and I would love to hear any further discussion on these subjects. Check out my mod if you like.
Interface at War mod - Changed faction colors for 2.2 - And other suggestions
This mod is a custom modification and was neither created nor is it supported by the Thrawn's Revenge team. The Thrawn's Revenge team is not responsible for any negative effects from installing these files nor can they be held responsible for fixing any issues which arise from them.