Posted by: Corey
« on: October 01, 2016, 08:23:43 AM »For ICW if you could give a bit more specific information about what's happening in the game when it starts to lag, I could look into that a bit more (faction, common units, GC vs tactical land/space)
For Ascendancy though, that's just sort of how Sins is. We're trying to optimize wherever we can, but Sins is a 32 bit single-breasted program, so it can't take advantage of most modern comps specs and will typically get really laggy late game regardless, in base and in any mods.
For Ascendancy though, that's just sort of how Sins is. We're trying to optimize wherever we can, but Sins is a 32 bit single-breasted program, so it can't take advantage of most modern comps specs and will typically get really laggy late game regardless, in base and in any mods.