Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!

Post reply

Warning: this topic has not been posted in for at least 100 days.
Unless you're sure you want to reply, please consider starting a new topic.
Name:
Email:
Subject:
Message icon:

Verification:
Type the letters shown in the picture
Listen to the letters / Request another image

Type the letters shown in the picture:
What is the name of the planet we live on? Type it backwards then add a 5.:
Who is taking revenge? (lowercase):

shortcuts: hit alt+s to submit/post or alt+p to preview


Topic Summary

Posted by: Waffle Wagon
« on: June 08, 2013, 09:24:47 AM »

Hmm, I didn't know it was tied to maps. In my case it seems to happens on every map without exception.
Posted by: Corey
« on: June 07, 2013, 09:40:52 PM »

I think it probably depends more on the map than anything because of how the AT-AT adjusts its animations, but I'll check the coding.
Posted by: tlmiller
« on: June 07, 2013, 09:28:50 PM »

Can't say I remember ever seeing it happen.  But then, I don't use AT-AT's much in front line combat, since they have a tendency to be suicidal.
Posted by: Eclipse
« on: June 07, 2013, 02:22:28 PM »

I know what you mean, it's very strange we'll have to wait
Posted by: Revanchist
« on: June 07, 2013, 09:41:58 AM »

I have the same problem at times.
Posted by: Waffle Wagon
« on: June 07, 2013, 07:47:53 AM »

Yes to both, even on computers where 2.0 was the first version to be installed the glitch persists.
Posted by: tlmiller
« on: June 06, 2013, 11:30:33 PM »

Did you completely delete 1.3 before installing 2.0?

Have you installed the hotfixes for 2.0?
Posted by: Waffle Wagon
« on: June 06, 2013, 11:14:22 PM »

Ever since I first installed 1.3, I've been having a bizarre glitch that no one else seems to have with the mod. Whenever my AT-AT's begin to fire, they seem to "bounce" up and down while their feet remain in contact with ground. It's especially ridiculous when they do it while walking, it looks as though the model is going to collapse upon itself at any moment. I only have this problem when the walkers shoot, they behave normally when there's no combat going on.

Interestingly, this never happens in any other mods running off of the same copy of FOC. I tried downloading the mod and installing it on my new computer, thinking that would solve the problem... I was incorrect. So I tried it on a third machine, (still with the same FOC disk though, I only own one) with the same result. Then 2.1 came out, and I thought for sure that uninstalling 1.3 and putting in the new version would end the silliness. But picture my disappointment when after installing said update, my walkers proceeded to jiggle at any moment the heavy lasers were fired up.

I'm convinced that the problem lies on my end, but I'm not sure how to go about fixing it. I had a look at the XML files, but I don't know what to look for. Any one have any ideas?
Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!