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Author Topic: Dancing AT-AT  (Read 3387 times)

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June 06, 2013, 11:14:22 PM

Offline Waffle Wagon

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Dancing AT-AT
« on: June 06, 2013, 11:14:22 PM »
Ever since I first installed 1.3, I've been having a bizarre glitch that no one else seems to have with the mod. Whenever my AT-AT's begin to fire, they seem to "bounce" up and down while their feet remain in contact with ground. It's especially ridiculous when they do it while walking, it looks as though the model is going to collapse upon itself at any moment. I only have this problem when the walkers shoot, they behave normally when there's no combat going on.

Interestingly, this never happens in any other mods running off of the same copy of FOC. I tried downloading the mod and installing it on my new computer, thinking that would solve the problem... I was incorrect. So I tried it on a third machine, (still with the same FOC disk though, I only own one) with the same result. Then 2.1 came out, and I thought for sure that uninstalling 1.3 and putting in the new version would end the silliness. But picture my disappointment when after installing said update, my walkers proceeded to jiggle at any moment the heavy lasers were fired up.

I'm convinced that the problem lies on my end, but I'm not sure how to go about fixing it. I had a look at the XML files, but I don't know what to look for. Any one have any ideas?

June 06, 2013, 11:30:33 PMReply #1

Offline tlmiller

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Re: Dancing AT-AT
« Reply #1 on: June 06, 2013, 11:30:33 PM »
Did you completely delete 1.3 before installing 2.0?

Have you installed the hotfixes for 2.0?
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June 07, 2013, 07:47:53 AMReply #2

Offline Waffle Wagon

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Re: Dancing AT-AT
« Reply #2 on: June 07, 2013, 07:47:53 AM »
Yes to both, even on computers where 2.0 was the first version to be installed the glitch persists.
« Last Edit: June 07, 2013, 10:42:34 AM by Waffle Wagon »

June 07, 2013, 09:41:58 AMReply #3

Offline Revanchist

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Re: Dancing AT-AT
« Reply #3 on: June 07, 2013, 09:41:58 AM »
I have the same problem at times.
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June 07, 2013, 02:22:28 PMReply #4

Offline Eclipse

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Re: Dancing AT-AT
« Reply #4 on: June 07, 2013, 02:22:28 PM »
I know what you mean, it's very strange we'll have to wait
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June 07, 2013, 09:28:50 PMReply #5

Offline tlmiller

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Re: Dancing AT-AT
« Reply #5 on: June 07, 2013, 09:28:50 PM »
Can't say I remember ever seeing it happen.  But then, I don't use AT-AT's much in front line combat, since they have a tendency to be suicidal.
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June 07, 2013, 09:40:52 PMReply #6

Offline Corey

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Re: Dancing AT-AT
« Reply #6 on: June 07, 2013, 09:40:52 PM »
I think it probably depends more on the map than anything because of how the AT-AT adjusts its animations, but I'll check the coding.
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June 08, 2013, 09:24:47 AMReply #7

Offline Waffle Wagon

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Re: Dancing AT-AT
« Reply #7 on: June 08, 2013, 09:24:47 AM »
Hmm, I didn't know it was tied to maps. In my case it seems to happens on every map without exception.

 

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