Posted by: Corey
« on: February 07, 2012, 02:22:48 PM »Oh god please don't tell me you're putting air units in...if so, then yes making the Kirov rockets anti-air makes sense.They're back now that we've made it so that they aren't untargetable by everything except AA--specific units. Having them be able to fly around and being unable to do a thing about it was annoying, but now they fit in fairly nicely.
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One thing I'd like to give voice to is my concern that you might nerf or add weaker/underdeveloped units, in an attempt to fill their build options for each era, that don't fit the EtoH design strategy of building tough units that excel at their roles. Take for instance the IR's Star Galleons. Yes they're canonical but I don't find them useful (although they seem untargetable so maybe they might be). In other words, please don't reduce the Chaf or Ascendancy capabilities just so you can put in a tougher version for a later era.
We don't plan to do that, don't worry, although all units are currently being adjusted (IR and NR for more canon stats and capabilites, and the EotH to keep their "philosophy" but fit in a bit better). We do plan to move stuff aroundsuch as moving the Phalanx to Era 3 (with Siath in the Battlehammer as an Era 2 hero as the sort of prototype Phalanx, renaming the Kariek and keeping it at era 1 (since Kariek the planet wasn't captured until Era 4/5) and moving the Chaf to era 2/3, that kind of thing. Other than that the diversification will come from the addition of slightly more unique units in the later eras.