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Author Topic: Unit Abilities and are there new Unique Abilities?  (Read 2505 times)

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April 25, 2018, 01:44:04 AM

Offline DemonKingDan

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Unit Abilities and are there new Unique Abilities?
« on: April 25, 2018, 01:44:04 AM »
  With the first release of Fall of the Republic not too far away, I've been questioning what abilities the Units in the Game will have. I can already tell that the "Emergency Hyperspace Jump" and "Fire All Batteries"/"Boost Power to Weapons", the "Concentrate Fire" ability and the "Tractor Beam" abilities are going to be incorporated into the Mod, as well as "Sprint", "Lightsaber Throw", and "Take Cover" for Ground Units.
 
  Are we going to see some new Unique Abilities for the Jedi that are going to be added to the Hero Roster, as well as Unique Abilities for Ships and Ground Units alike? I dont need a full answer, a hint will do fine! Make things even more Suspenseful!
DemonKingDan, King of the Demons

April 27, 2018, 04:42:11 PMReply #1

Offline t78

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Re: Unit Abilities and are there new Unique Abilities?
« Reply #1 on: April 27, 2018, 04:42:11 PM »
I wondered if those missile tubes on the "foot" of an AAT would be used as a "bombard area" special ability.

 

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