I have played EoTH exclusively, and I have a number of issures that I feel needed to be brought forth.
1) Defencive structures are trash... Well sort of... The 'Hive' is usually the more useful one, the masses of fighters/ bombers it supplies are usually more useful than the Visva platform as fights take place much to far out of range of the Visva's weapons (Which I could give you a scientific reason for it to have higher range if youd like). Also, EoTH can only have a maximum of two stations, whearas everyone else gets 5 platforms (The Golan series) of considerable value, that just so happen to nod disappear if you kill their shipyards and flee, which does in fact kill EoTH defencive platforms, just saying, but If it is Quality over quantity you are looking for at least buff the Visva with some much needed range..
2) Praetors wreck everything we got... Unless Im missing something, in which case let me know, but Praetors have such high range that I cant even see both them and their target on screen at the same time while fully zoomed out, and I can only kill them casualty free if I get to jump mutiple Chafs and Ascendencys on top of them, and thats only for one or two which brings me to another problem, While 9 pop is already a lot, the AI sits there bringing in one after another after another forever and ever, (See this battle report:
http://steamcommunity.com/sharedfiles/filedetails/?id=821932329)
3) Shields are the counter... EoTH does strong hardpoint damage, but it is weak againt shields making Executors painful, which is fair enouph, but the sheer spam of MC90/80s pulled by the AI and some other players is murder... I will mention that this is subject to fleet comp but my best shield killers are the Ascendencys and Chafs so I think there is a problem.
4) No space artillery (Or ground to space) (Unless you count Karieks, in which case they need more range)... This was in another thread I posted in with my ideal solution, but Ill say it again here. Canonically (or old cannon I guess) the EoTH had no ground to space, but I have a few things to mention, first off, Thrawn stole a lot of Empire tech, which could have easily included hypervelocity cannons even if never mentioned. Secondly, you could give the Visva platform more viability by giving it an artillery blast of some sort (Ion maybe?) similarly to the Consortium shipyards in EAWFOC
Thats all I got for now, but I will probably have more later. Thanks for such a great mod though guys!
Edit: Only five Golans not Six according to Grey