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Author Topic: the fate of delta squad  (Read 6035 times)

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June 02, 2016, 07:16:24 PM

Offline commander praji

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the fate of delta squad
« on: June 02, 2016, 07:16:24 PM »
since the republic commando books n other legends stuff have been pushed aside,  i do not think delta joining the imperial commandos  unit is canon anymore? or is it. kinda was a disapointment that they only appeared in one episode of clone wars. so fellow warlords, what do you think happened to them? retirement, death? running around in exile like rex? Pennies for your thoughts *pelts everyone in a shower of pennies*

June 02, 2016, 07:44:17 PMReply #1

Offline Revanchist

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Re: the fate of delta squad
« Reply #1 on: June 02, 2016, 07:44:17 PM »
Legends is the only true canon, so anything else is unimportant
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June 04, 2016, 04:01:18 AMReply #2

Offline kucsidave

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Re: the fate of delta squad
« Reply #2 on: June 04, 2016, 04:01:18 AM »
I'm with Revanchist in this one.
Disney can go back into their mothers with their planet sized death star.
Which would by the way create a fucking black hole inside itself about halfway trough a sun.
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June 04, 2016, 08:26:16 AMReply #3

Offline Guderian

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Re: the fate of delta squad
« Reply #3 on: June 04, 2016, 08:26:16 AM »
I'm with Revanchist in this one.
Disney can go back into their mothers with their planet sized death star.
Which would by the way create a fucking black hole inside itself about halfway trough a sun.
But it's not a deathstar it's Starkiller Base ^^
However from the Physics point of view you are absolutly right. Even though Star Wars was never big on Physics (f.e. Lightsabers).

June 04, 2016, 09:09:01 AMReply #4

Offline Pali

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Re: the fate of delta squad
« Reply #4 on: June 04, 2016, 09:09:01 AM »
Which would by the way create a fucking black hole inside itself about halfway trough a sun.

That depends on how big the containment chamber would be.  To have our Sun's mass form a black hole, it would need to be compressed to a sphere with a diameter of about 6000 km.  The Earth has a diameter of about 12.7k km, so a mostly hollow Earth-sized station could indeed hold the Sun's mass without it becoming a black hole. https://en.wikipedia.org/wiki/Schwarzschild_radius This assumes, of course, that Starkiller Base is Earth-sized, and the comparison hologram Poe pulls up has it with only 6-7 times the original Death Star's diameter, says my quick and dirty check with a ruler on my screen.  Since the DS's diameter was 120 km, Starkiller Base would be ~7-900 km, certainly too small to hold the mass of a star comparable to our Sun without it forming a black hole.  Of course, JJ may have decided that the Death Star was actually way bigger than 120 km because he likes making everything bigger, and I don't know if there are any Disney-okayed sources on a size for the DS... so we really have no idea how big Starkiller Base actually was supposed to be.

Of course, the Star Wars universe has long had gravity manipulation technology, so one can assume they rigged up something to contain whatever gravitational effects absorbing the stars creates - gravjectors from an Immobilizer being run in a sort of reversed mode to create a field of negative gravity to counteract the black hole, that sort of thing.
« Last Edit: June 04, 2016, 09:12:12 AM by Pali »

June 04, 2016, 09:25:21 AMReply #5

Offline kucsidave

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Re: the fate of delta squad
« Reply #5 on: June 04, 2016, 09:25:21 AM »
That depends on how big the containment chamber would be.  To have our Sun's mass form a black hole, it would need to be compressed to a sphere with a diameter of about 6000 km.  The Earth has a diameter of about 12.7k km, so a mostly hollow Earth-sized station could indeed hold the Sun's mass without it becoming a black hole. https://en.wikipedia.org/wiki/Schwarzschild_radius This assumes, of course, that Starkiller Base is Earth-sized, and the comparison hologram Poe pulls up has it with only 6-7 times the original Death Star's diameter, says my quick and dirty check with a ruler on my screen.  Since the DS's diameter was 120 km, Starkiller Base would be ~7-900 km, certainly too small to hold the mass of a star comparable to our Sun without it forming a black hole.  Of course, JJ may have decided that the Death Star was actually way bigger than 120 km because he likes making everything bigger, and I don't know if there are any Disney-okayed sources on a size for the DS... so we really have no idea how big Starkiller Base actually was supposed to be.

Of course, the Star Wars universe has long had gravity manipulation technology, so one can assume they rigged up something to contain whatever gravitational effects absorbing the stars creates - gravjectors from an Immobilizer being run in a sort of reversed mode to create a field of negative gravity to counteract the black hole, that sort of thing.
problem is that our star is a yellow DWARF... it has less material inside it than most stars have. therefore starkiller base would have at best a VERY limited use and the "Resistance" chose it's base very poorly to face a weapon like that. OK, the NR capital could be a coincidence, but then the resistance would just have had to relocate the base to IDK about anywhere else in 80% of the galaxy and say: Hey, come and get me... if u dare.
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June 04, 2016, 09:37:43 AMReply #6

Offline Pali

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Re: the fate of delta squad
« Reply #6 on: June 04, 2016, 09:37:43 AM »
Perhaps, but the only star we see Starkiller Base consume also appears to be a yellow dwarf - you also used the term sun, not star, in your post so I assumed that using the Sun as a reference point would be acceptable to you.

Also, just because yellow dwarfs aren't the most common star type doesn't mean there aren't plenty of them around to use - they're about 7.5% of the Milky Way, so figure about 7-40 billion of them in our galaxy.  So long as Starkiller Base has hyperdrives like the Death Star did, there's no reason it couldn't hop around the galaxy blowing entire systems apart - though why it'd need to bother after consuming their star escapes me, since a system without a star is dead anyways.

June 04, 2016, 02:49:25 PMReply #7

Offline commander praji

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Re: the fate of delta squad
« Reply #7 on: June 04, 2016, 02:49:25 PM »
from the fate of delta squad to the how insane starkiller base is XD yes fellow warlords i thought them hollowing out an ENTIRE planet was BS as well

June 04, 2016, 06:03:43 PMReply #8

Offline Pali

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Re: the fate of delta squad
« Reply #8 on: June 04, 2016, 06:03:43 PM »
Why is hollowing out a planet BS?  When you have the tech to compensate for changes in gravity and the magnetic field, it is just a matter of time and labor to do the mining.

June 04, 2016, 06:24:17 PMReply #9

Offline Revanchist

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Re: the fate of delta squad
« Reply #9 on: June 04, 2016, 06:24:17 PM »
The issue issue in my mind is that nothing was explained of what happens once it drains the sun. Does it have a hyperdrive? Does it only leave the sun mostly dead (and thus partly alive)? Otherwise it's the biggest one-trick pony I've ever heard of. And of course it only had to charge from the sun the second time because . . . Why again?
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June 04, 2016, 07:08:57 PMReply #10

Offline Pali

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Re: the fate of delta squad
« Reply #10 on: June 04, 2016, 07:08:57 PM »
The Death Star had a hyperdrive, though the movie never mentions it - it is only fair to grant Starkiller Base the same assumption.  I would assume it jumps to a new star after it fires and begins recharging - it could have had a stored charge for the first shot from a star it ate before the movie started, then needed to recharge to fire again.

Keep in mind that JJ has no concept at all of how big space is, so I'm defending the IDEA of Starkiller Base here, not necessarily how the movie shows things.  Conceptually, if the technical issues have been resolved, there isn't really anything wrong with the idea.  The main trick would be keeping the energy it absorbs from stars from frying it from the inside out, but again, Star Wars has had examples of places designed to do just that type of work (think Centerpoint).

June 04, 2016, 07:44:38 PMReply #11

Offline Revanchist

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Re: the fate of delta squad
« Reply #11 on: June 04, 2016, 07:44:38 PM »
The Death Star had a hyperdrive, though the movie never mentions it - it is only fair to grant Starkiller Base the same assumption.  I would assume it jumps to a new star after it fires and begins recharging - it could have had a stored charge for the first shot from a star it ate before the movie started, then needed to recharge to fire again.

Keep in mind that JJ has no concept at all of how big space is, so I'm defending the IDEA of Starkiller Base here, not necessarily how the movie shows things.  Conceptually, if the technical issues have been resolved, there isn't really anything wrong with the idea.  The main trick would be keeping the energy it absorbs from stars from frying it from the inside out, but again, Star Wars has had examples of places designed to do just that type of work (think Centerpoint).

Yeah that makes sense, but at least with the DS the fact that it could move was at least alluded to on several occasions in the movie. Yeah Starkiller Base is feasible as far as Star Wars tech is concerned, it was just poorly portrayed (like everything else in the movie). Amazing that a guy who says he's fantastic at world-building put like 0 effort into it with Ep VII.
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June 04, 2016, 08:03:46 PMReply #12

Offline Pali

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Re: the fate of delta squad
« Reply #12 on: June 04, 2016, 08:03:46 PM »
Yeah that makes sense, but at least with the DS the fact that it could move was at least alluded to on several occasions in the movie.

Not just alluded to, the entire ticking clock at the end of ANH was the Death Star moving around Yavin IV. ;) It being able to go into hyperspace isn't shown, but since we do see it in different systems, it is a safe assumption.  Starkiller may be stationary in the movie, maybe not, it is far less clear.  Still, though, Star Wars has precedent already for planet-sized hyper drives via Zonama Sekot, so assuming Starkiller has similar isn't much of a leap.

Also, regarding the Death Star's movement as shown in ANH... I've never felt that Lucas had a great feel for astronomical distances either. ;)

June 05, 2016, 09:09:08 AMReply #13

Offline Slornie

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Re: the fate of delta squad
« Reply #13 on: June 05, 2016, 09:09:08 AM »
I'd rather think of Starkiller Base as a two/three shot weapon which is then discarded, than it being a hyperdrive equipped planet.

First how much more threatening does that make the First Order? Willing and able to invest trillions of credits in hollowing out a planet and installing a superweapon which they then casually discard after use like it's of no consequence.

Second Starkiller Base is an ice planet with atmosphere and forests: how can that survive a jump through hyperspace?  Sekot was a sentient planet which suffered huge damage to it's surface environment whenever it moves, damage which which took decades to repair, while the Death Star was an entirely artificial construct where the surface was really just the outer hull.

With regards the consumption of the star to fuel the hyperlaser thing each shot may only have consumed part of the star, or perhaps originally Starkiller Base was in a binary system.
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June 05, 2016, 11:18:02 AMReply #14

Offline Revanchist

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Re: the fate of delta squad
« Reply #14 on: June 05, 2016, 11:18:02 AM »
To be honest, that makes the First Order seem more desperate than threatening. I mean we already know they're Empire-wannabe fanboys who (at least until after they blew up the Republic worlds) appear to not really be a major player. It almost seems like a last-ditch attempt at even seeming remotely a threat. If the First Order was more fleshed out so we knew exactly how big of a power they were then it would be more threatening. But once again, details that would have truly enhanced the movie are cast aside for more lens flare.
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June 05, 2016, 03:37:42 PMReply #15

Offline Pali

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Re: the fate of delta squad
« Reply #15 on: June 05, 2016, 03:37:42 PM »
Second Starkiller Base is an ice planet with atmosphere and forests: how can that survive a jump through hyperspace?  Sekot was a sentient planet which suffered huge damage to it's surface environment whenever it moves, damage which which took decades to repair, while the Death Star was an entirely artificial construct where the surface was really just the outer hull.

With regards the consumption of the star to fuel the hyperlaser thing each shot may only have consumed part of the star, or perhaps originally Starkiller Base was in a binary system.

To the first: inertial compensators or the equivalent would take care of the problem.  Always wondered why Sekot didn't have them, given all its other nifty biotech.  If an X-Wing or Star Destroyer can hop into hyperspace without the crew or equipment undergoing any stresses, doing the same with a planet just means you need more or bigger compensators.

To the second: possible regarding the multiple shots per star, but we only see it fire once (with implications that this is the first time it's been used), and then it needs to eat a new star before it can fire again.  While we're not shown the remnant of the star after it's eaten, enough of it is consumed to leave the planet dark, implying that most or all of the star is consumed (though perhaps this star was already partially consumed for the first shot?).  As for being built in a binary system,  habitable planets in a binary system are likely to be pretty rare, as a lot of binary systems would have planets in unstable orbits, but as I said above, rare in galactic terms means you'll still find plenty if you look.  Still, given what we see in the movie, it's possible that Starkiller just sits in some system that had a lot of stars (why stop at binary? ;)) and shoots from there.  Once while flying around in Elite Dangerous, I dropped into a system of a dozen stars, most orbiting a super-super-giant like they were planets.  :laugh:

My intent here isn't to argue "this is how it must work", only to point out that saying it's a bullshit concept doesn't really fly when compared to other Star Wars tech.
« Last Edit: June 05, 2016, 03:46:44 PM by Pali »

 

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