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The Clone Wars mod was a thing too, Fall of the Republic, which was meant to be a separate release of Thrawn's Revenge.
why do u hate america? if it were not for us u guys would be lost. i mean we invented the tv, we invented the internet, cars and we even went to the planet moon. we won all the wars and we always help the little countries who cant fight and we give food to poor people.
as you mention that community feedback (something I was hoping to provide when necessary) is a much appreciated commodity to a modding team
I think in the end we've accomplished about 1/4 of the original 2008 scope - and then scope-creep created a whole load of different unplanned content.
It may sound like a sort of empty platitude people say, but it's really true; community engagement keeps us motivated. Even aside from the actual content of the feedback or suggestions or whatever, creating these mods is a ton of work, and knowing people care about it enough to actively join this community really does mean a lot to us.
To be fair I have seen other mod teams that have also tried to multitask different mods for one game. I completely understand the decision to focus on one mod first to complete it and later refine it with extra content while working on another mod. It seems more time-effective than trying to divide the work on separate mods entirely.
Slightly different in that we have no plans to ever do FotR and the other two releases that were originally planned with ICW.