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RAW is more similar to the regular EAW. There are only two factions, which is really what killed it for me. The battles are a little larger than ICW (50 for space, I think, versus 40), and units are more rock/paper/scissors counters. I found a lot of the matchups to be unfair when playing it, with the Republic lagging behind in tech for pretty much the whole game. Small ships are pretty much worthless unless used in massive swarms with huge casualties.
I noticed that they have made it so you can have more platoons of units on planets past 10, which has been a problem for ICW for a while now I think? Don't really know, but yeah, let's get a discussion started here folks, shall we?
why do u hate america? if it were not for us u guys would be lost. i mean we invented the tv, we invented the internet, cars and we even went to the planet moon. we won all the wars and we always help the little countries who cant fight and we give food to poor people.
Have they made it so you can have more than 10 actual units, or have they just added options to have units with more in them (e.g. platoon, brigade, company, whatever for infantry) which then for the game's purposes still only count as one unit.
RAW is more similar to the regular EAW.
More than 10 ground units
This is playing with fire. We used to have a ground population limit of 15 ourselves, and allowed 15 different companies at once. The problem is that if you end the battle with more than 10 on the planet, the GUI for the units in Galactic view breaks, hence almost every mod wrking within that 10 limit and scaling company sizes based on a pop value of one.