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We're not quite sure which direction we'll take these in, but we've got a few different ideas.
Sorry, should clarify, it would be your own planets that you scuttle. You can't scuttle enemy planets. Anyways, there'd be differences in power if they're the scuttle version vs the buildable version; the scuttle one takes some sacrifices to get, and would be limited, so there's a larger power budget we can worth with, along with more of an "oh shit" factor when you see them. If they're buildable, they'd have to be relatively weaker.
I think that World Devastators were able to build more World Devastators overtime. I'm not sure if this is balanced or even possible to implement, but it is one of their cooler features.
According to the lore World Devastators not only were mobile factories but had the capacity to alter themselves to changing battle conditions meaning that as the battle/war went on the . Devastators would modify the quantity of turbo laser battery they had. Considering the cost of building one I think it would be interesting to add a function that the more planets it strips /battles it wins the more hard points it would add, to the point of ssd strength battery numbers in addition to the more battles,resources it wins/collects the higher hangar capacity it had
As I do not have sins of a solar empire I did not know how the wds work in ascendancy I just read the thread and saw no mention of the point I made and thought I'd bring it up
I believe the world devastators should AUTOMATICALLY produce Ships in this order (1- 2 Carrack/2 lancer/1dreadnaught, 2-2 Carrack/1 Strike/2 lancer/1dreadnaught/1vsdmk1/1isd,3-3 carrack/2strike/3lancer/2dreadnaught/1vsdmk1/1isd,4- 4carrack/3strike/4lancer/2dreadnaught/2VSD1/2VSD2/1isd) every 2-5 minutes for Less than cost use reinforcements for this.
It should also allow you to damage enemy ships and repair itself with same option, while gaining materials.
Finally, it's given ability should be to produce smaller World Devastator's itself every five-ten minutes (think our world devastators as they are now.)In addition, to balance this (and make it a little more impressive) you should raise the model's scale, say by 25-50% and increase the cost and build time of it by 3-4X. Plus raise it's shields by 3-4x (they had impressive shields!).