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Author Topic: Space Combat Bug  (Read 7548 times)

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April 04, 2014, 01:42:50 AM

Offline Thrashia

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Space Combat Bug
« on: April 04, 2014, 01:42:50 AM »
Hello fellow SW-fanatics and TR lovers. Hope you're having a good day.


I've encountered a bug. For reasons that I'm not sure why, during a battle at Telos when I invaded with a rather large fleet, a bug appeared. The 3rd party raiding fleet suddenly appeared and the screen tweaked a bit as my entire fleet (which hadn't moved) suddenly went instant-active and obliterated them. That was all well and good until when I tried to click and move my ships up. I couldn't select any ships. None! I saved the game, closed the program, and then re-opened everything thinking that it might be a temporary glitch -- but to no avail.

Not sure if this is a major problem amongst others or not, but this is kind of a big bug. Especially since I was nearing the completion of a campaign and so close to winning...but now I can't win. Oh well, time to conquer again.
"You may win the occasional battle against us, Vorrik, but the Empire will always strike back." - Gilad Pellaeon

C'baoth: "You doubt the power of the Force, Grand Admiral Thrawn?"
Thrawn: "Not at all. I merely present the problems you and the Force will have to solve if you continue with this course of action."

April 04, 2014, 04:02:12 AMReply #1

Offline Corey

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Re: Space Combat Bug
« Reply #1 on: April 04, 2014, 04:02:12 AM »
This is a known problem with EaW (and therefore all mods for it); after a certain amount of objects have been created in a campaign (units, projectiles, etc), the game stops being able to track new instances of anything, and it basically just stops working. Pox has been playing with a few ways to make a tool to fix the memory addresses and work around it, but as it's a problem with the base game/engine, it's not something we can directly fix, Petroglyph would have to patch it themselves.
I also have a YouTube channel where I talk about mod development and gaming, do tutorials, and Let's Plays. If you like the content, consider supporting it on Patreon


April 04, 2014, 09:17:14 AMReply #2

Offline Thrashia

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Re: Space Combat Bug
« Reply #2 on: April 04, 2014, 09:17:14 AM »
And naturally we can expect Petroglyph to get right on that...

...

...

...you know...

...never.
"You may win the occasional battle against us, Vorrik, but the Empire will always strike back." - Gilad Pellaeon

C'baoth: "You doubt the power of the Force, Grand Admiral Thrawn?"
Thrawn: "Not at all. I merely present the problems you and the Force will have to solve if you continue with this course of action."

April 04, 2014, 03:58:55 PMReply #3

Offline tlmiller

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Re: Space Combat Bug
« Reply #3 on: April 04, 2014, 03:58:55 PM »
What's the status of that trainer that was being worked on to circumvent the freeze Corey?  After you said about whoever was working on it several months ago, haven't heard anything else.
People should not be afraid of their government...governments should be afraid of their people.

July 03, 2014, 10:14:20 AMReply #4

Offline TYBER.ZANN

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Re: Space Combat Bug
« Reply #4 on: July 03, 2014, 10:14:20 AM »
I have recently came across a similar problem. After building up a fleet of considerable size, every time the AI attacks with Empire of the Hand, or Imperial Remanent, I am unable to select any of my ships as I start the battle, so I have to let it run its course. I have the same issue when I attack, I usually send one ship first, then I warp in whatever ship I want later, but now most of my ships just warp in and am unable to select any. I tried letting the error fix or correct itself, but nothing happened. At this point do I just start from the begging? I am at a loss. I haven't been able to beet the game ever.  :'(

July 03, 2014, 11:51:13 AMReply #5

Offline tlmiller

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Re: Space Combat Bug
« Reply #5 on: July 03, 2014, 11:51:13 AM »
I have recently came across a similar problem. After building up a fleet of considerable size, every time the AI attacks with Empire of the Hand, or Imperial Remanent, I am unable to select any of my ships as I start the battle, so I have to let it run its course. I have the same issue when I attack, I usually send one ship first, then I warp in whatever ship I want later, but now most of my ships just warp in and am unable to select any. I tried letting the error fix or correct itself, but nothing happened. At this point do I just start from the begging? I am at a loss. I haven't been able to beet the game ever.  :'(

If you're using the latest patch of the mod it includes the defreezer now.  Just make a note of your save game, run the defreezer, and select your savegame and defreeze.  Upon reloading you'll again be able to control units.

There is a file included that tells you how to use the defreezer, and where to look for your savegame files.
People should not be afraid of their government...governments should be afraid of their people.

July 04, 2014, 01:57:34 PMReply #6

Offline TYBER.ZANN

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Re: Space Combat Bug
« Reply #6 on: July 04, 2014, 01:57:34 PM »
Thanks for all your hard work guys! I did download the patch to defreeze the game and I was able select my ships after that, however, every time I try to load that particular save it crashes after 10 seconds. Does this issue occur regardless of what faction you are playing with? I do not recall having this issue with Empire of the Hand or Imperial Remnant.

Either way guys, once again thank you all, not only for creating this mod, but also for all your efforts guys. Best mod I've played.

July 06, 2014, 05:25:19 PMReply #7

Offline Pox

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Re: Space Combat Bug
« Reply #7 on: July 06, 2014, 05:25:19 PM »
Did you back up your save game before defreezing?

July 06, 2014, 07:19:53 PMReply #8

Offline TYBER.ZANN

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Re: Space Combat Bug
« Reply #8 on: July 06, 2014, 07:19:53 PM »
That particular one I did not. I have a previous save, I try to do multiple in for each game. How would I do the back up once it freezes? I am playing another one and would like to know just in case it happens again.

July 06, 2014, 08:58:49 PMReply #9

Offline tlmiller

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Re: Space Combat Bug
« Reply #9 on: July 06, 2014, 08:58:49 PM »
That particular one I did not. I have a previous save, I try to do multiple in for each game. How would I do the back up once it freezes? I am playing another one and would like to know just in case it happens again.

Just copy the save to the same directory and it'll create save(1) so that you have your savegame save and a copy save(1).
People should not be afraid of their government...governments should be afraid of their people.

July 07, 2014, 02:13:11 AMReply #10

Offline Pox

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Re: Space Combat Bug
« Reply #10 on: July 07, 2014, 02:13:11 AM »
Yes,  and once the freeze hits again could you upload the save game somewhere, so I can have a look at it?
Also which version of the game are you using? Retail, Gold retail or steam?

July 07, 2014, 02:27:39 PMReply #11

Offline TYBER.ZANN

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Re: Space Combat Bug
« Reply #11 on: July 07, 2014, 02:27:39 PM »
Hello again,

So I decided to start a new game playing the Imperial Remnant, currently with Palpatine as the leader. In a space battle where I have a Sovereign, SSD, two Praetor's II, and several other support ships, I was able to start the game just fine but as soon as the enemy reinforcements started to warp in the ability to select my new ships as well as indicating what ship to target began to fail. Note I created a different save file to test the defreeze on it, for example Thrawn/ Emp Med 2.

I defreezed the alternate file Thrawn/ Emp Med 2 after if froze, but it crashes as soon as it loads the game. Does it mater if I save the game in mid battle? other wise I would have to let the battle run it's course(lose or win) and then try to defreeze it. To answer the question, I bought the games separately, Star Wars Empire At War, and later Star Wars Empire At War Forces of Corruption.

July 07, 2014, 02:35:12 PMReply #12

Offline TYBER.ZANN

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Re: Space Combat Bug
« Reply #12 on: July 07, 2014, 02:35:12 PM »
I missed something. the purchased games are regular store bought PC CD Rom. A separate issue is that I cannot log into my account here, I have requested my password to be reset, but I have not received an email, for now that is not a priority. I can email the file just need an email address please.

July 07, 2014, 02:37:22 PMReply #13

Offline Corey

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Re: Space Combat Bug
« Reply #13 on: July 07, 2014, 02:37:22 PM »
What was your account name?
I also have a YouTube channel where I talk about mod development and gaming, do tutorials, and Let's Plays. If you like the content, consider supporting it on Patreon


July 07, 2014, 02:52:48 PMReply #14

Offline TYBER.ZANN

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Re: Space Combat Bug
« Reply #14 on: July 07, 2014, 02:52:48 PM »
It's been so long, that I cannot remember. However when I say forgot my password it asks for my email, so I post it but don't get the password reset email.

July 07, 2014, 02:55:03 PMReply #15

Offline Corey

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Re: Space Combat Bug
« Reply #15 on: July 07, 2014, 02:55:03 PM »
Unless you just remember the email address, you may be better off just recreating an account.
I also have a YouTube channel where I talk about mod development and gaming, do tutorials, and Let's Plays. If you like the content, consider supporting it on Patreon


July 07, 2014, 03:00:47 PMReply #16

Offline TYBER.ZANN

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Re: Space Combat Bug
« Reply #16 on: July 07, 2014, 03:00:47 PM »
Will do, thanks for your assistance though.

July 07, 2014, 05:58:12 PMReply #17

Offline TYBER.ZANN

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Re: Space Combat Bug
« Reply #17 on: July 07, 2014, 05:58:12 PM »
Hey Pox,

I was able to find my login info. Never uploaded a game file before, would be able to tell me what to do to be able to upload the game file, or where to find it. I tried to follow the same path that the Defreezer has but all I see are slot1 sav, slot 2 sav, etc, and am not sure that is what you need.

Congrats on getting your account back. I have reattributed your guest posts to your account so you get the post-count benefits. ~Slornie
« Last Edit: July 08, 2014, 02:18:51 PM by Slornie »

July 09, 2014, 08:23:10 AMReply #18

Offline Thrashia

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Re: Space Combat Bug
« Reply #18 on: July 09, 2014, 08:23:10 AM »
Problem popped up again. Here are the fine details:

Week 113
475/1456 Unit Capacity
Era 1
Problem happened during a very large space invasion by the Empire of the Hand against my Galactic Empire world of Pantolomin. An Executor-class SSD was present. When the EotH units began jumping in reserves, they no longer showed any targeting details for guns, engines, shield generators, etc. They could not be targeted by ground-to-space weaponry. Every battle after that one developed the same problem, only it got worse as now even my own units were affected and could not even be selected.
"You may win the occasional battle against us, Vorrik, but the Empire will always strike back." - Gilad Pellaeon

C'baoth: "You doubt the power of the Force, Grand Admiral Thrawn?"
Thrawn: "Not at all. I merely present the problems you and the Force will have to solve if you continue with this course of action."

July 09, 2014, 08:31:57 AMReply #19

Offline Corey

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Re: Space Combat Bug
« Reply #19 on: July 09, 2014, 08:31:57 AM »
Have you used the save defreezer utility we put out?
I also have a YouTube channel where I talk about mod development and gaming, do tutorials, and Let's Plays. If you like the content, consider supporting it on Patreon


 

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