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Author Topic: 2.1 Bug Report  (Read 69263 times)

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March 16, 2014, 11:22:21 PMReply #40

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Re: 2.1 Bug Report
« Reply #40 on: March 16, 2014, 11:22:21 PM »
So I have noticed in 2.0 and in 2.1 that the PA's skirmish AI is terrible. The only units it lands are Pentastar Enforcers and Dark Jedi. The PA is fine in GC, but as soon as it is put into skirmish, its like the AI goes on "sandbox" mode. The AI acts like this as both your ally and your enemy.

Thanks in advance! :)

March 17, 2014, 12:02:01 AMReply #41

Offline Willy2537

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Re: 2.1 Bug Report
« Reply #41 on: March 17, 2014, 12:02:01 AM »
1. What detail level are you playing on?
2. How big is the Imperial Civil War folder?

1. I'm playing at all settings at max, except water detail and shader detail which seem to reset back to the lowest setting every time I tried to change them. The resolution is 1920 x 1080 (60 Hrz). My Forces of Corruption is already patched to 1.1 using the EAWX Launcher trick I got somewhere on the net. (I'm using the Gold Pack ver.) I also played on Windows 7, HP Laptop.

2. The Imperial Civil War Folder is about 4.84 GB.

Hope these info helped!
« Last Edit: March 17, 2014, 02:27:09 PM by Slornie »

March 17, 2014, 12:09:10 AMReply #42

Offline Corey

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Re: 2.1 Bug Report
« Reply #42 on: March 17, 2014, 12:09:10 AM »
The shader detail resetting to lowest is likely the problem. Do you have more than one video card?
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March 17, 2014, 12:52:38 AMReply #43

Offline Willy2537

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Re: 2.1 Bug Report
« Reply #43 on: March 17, 2014, 12:52:38 AM »
I think I finally got it. I messed around a bit in regedit to edit the water and shader settings manually, apparently a lot of people got this problem too. After that, the Home One texture is finally back! Will see if there isn't any more problem with textures, but so far so good. Thanks! :)

March 17, 2014, 02:02:02 AMReply #44

Offline Weaver

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Re: 2.1 Bug Report
« Reply #44 on: March 17, 2014, 02:02:02 AM »
Hailfire rockets are unable to destroy IDTs (Lancet counterpart).

March 17, 2014, 05:02:41 PMReply #45

Offline Carnivore Jacques

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Re: 2.1 Bug Report
« Reply #45 on: March 17, 2014, 05:02:41 PM »
Is that even a bug? If it weren't for the IDTs, PA would trump IR in every ground battle.

March 17, 2014, 07:07:39 PMReply #46

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Re: 2.1 Bug Report
« Reply #46 on: March 17, 2014, 07:07:39 PM »
Hailfire rockets are unable to destroy IDTs (Lancet counterpart).
MPTL or SPMA-T can't fire at air units either
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March 17, 2014, 07:26:30 PMReply #47

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Re: 2.1 Bug Report
« Reply #47 on: March 17, 2014, 07:26:30 PM »
MPTL or SPMA-T can't fire at air units either

Although Hailfire is able to fire at the...whatever the giant flying cargo thing is of the NR's.
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March 20, 2014, 03:53:59 PMReply #48

Offline theDefender

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Re: 2.1 Bug Report
« Reply #48 on: March 20, 2014, 03:53:59 PM »
i don't know about the rest of you but i have faced a few possible bugs.
1 my ships turn around for no reason. though annoying its not that big.
2 natives don't show up at all. i haven't faced battle with any natives there were only humans in the core planets. but in places like kashyyyk no wookies, duro no natives. and the same with other countless planets.
3 in pa alone after thrawns dies the game crashes.
that's all i have to report so far i hope they get fixed because it is very annoying to deal with them.

March 20, 2014, 06:27:08 PMReply #49

Offline tlmiller

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Re: 2.1 Bug Report
« Reply #49 on: March 20, 2014, 06:27:08 PM »
i don't know about the rest of you but i have faced a few possible bugs.
1 my ships turn around for no reason. though annoying its not that big.
Pathfinding.  Known issue, it's in the engine of the game, nothing can be done.
Quote
2 natives don't show up at all. i haven't faced battle with any natives there were only humans in the core planets. but in places like kashyyyk no wookies, duro no natives. and the same with other countless planets.
Something wrong there, I definitely have.
Quote
3 in pa alone after thrawns dies the game crashes.
that's all i have to report so far i hope they get fixed because it is very annoying to deal with them.
People should not be afraid of their government...governments should be afraid of their people.

April 01, 2014, 08:10:20 AMReply #50

Offline Alestorm

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Re: 2.1 Bug Report
« Reply #50 on: April 01, 2014, 08:10:20 AM »
Crash upon killing Daala...

Moved to 2.1 bug report thread. ~ Slornie
« Last Edit: April 01, 2014, 01:08:46 PM by Slornie »

April 01, 2014, 01:10:28 PMReply #51

Offline Slornie

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Re: 2.1 Bug Report
« Reply #51 on: April 01, 2014, 01:10:28 PM »
Crash upon killing Daala...
Afraid this isn't really enough information. E.g. Which faction were you playing as and in which GC?  Had you (or an AI faction) previously eliminated another faction?
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April 04, 2014, 03:27:40 PMReply #52

Offline Alestorm

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Re: 2.1 Bug Report
« Reply #52 on: April 04, 2014, 03:27:40 PM »
Afraid this isn't really enough information. E.g. Which faction were you playing as and in which GC?  Had you (or an AI faction) previously eliminated another faction?

I was playing as the PA in Imperial Civil War. The IR had just one planet left, with Thrawn on it. I attacked the planet and killed him, so, at the end of the battle, on that planet (don't remember which one, does it matter?) spawned all the Era 3 Heroes, Delvardus, Pellaeon, Harrsk and Teradoc in space and the Emperor, Sedriss QL and Veers on the planet's surface. Once i had eliminated those heroes in space, I procedeed in invading the planet. I killed every hero so at the end of the battle once again on that planet spawned the era 4 heroes, Daala, Cronus and Phennir in space and Brakiss on the ground. Notice that the planet was under my control and i had troops deployed on it, but one slot was occuped by Brakiss. To fix this, i moved all my units in space and engaged a battle against Daala. Here Brakiss turned into an enemy shuttle, so i killed him and retreated without killing daala.
At this point, the situatio is that the empire has no control on any planet and daala is orbiting on that planet that now belongs to the PA. So i sent a fleet to finish the work. I killed Daala, and at the end of the battle, when the Losses count should be shown, the game crashes.

Hope I was clear enough, if not sorry guys

April 06, 2014, 12:15:15 AMReply #53

Offline Carnivore Jacques

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Re: 2.1 Bug Report
« Reply #53 on: April 06, 2014, 12:15:15 AM »
I was playing as the PA in Imperial Civil War. The IR had just one planet left, with Thrawn on it. I attacked the planet and killed him, so, at the end of the battle, on that planet (don't remember which one, does it matter?) spawned all the Era 3 Heroes, Delvardus, Pellaeon, Harrsk and Teradoc in space and the Emperor, Sedriss QL and Veers on the planet's surface. Once i had eliminated those heroes in space, I procedeed in invading the planet. I killed every hero so at the end of the battle once again on that planet spawned the era 4 heroes, Daala, Cronus and Phennir in space and Brakiss on the ground. Notice that the planet was under my control and i had troops deployed on it, but one slot was occuped by Brakiss. To fix this, i moved all my units in space and engaged a battle against Daala. Here Brakiss turned into an enemy shuttle, so i killed him and retreated without killing daala.
At this point, the situatio is that the empire has no control on any planet and daala is orbiting on that planet that now belongs to the PA. So i sent a fleet to finish the work. I killed Daala, and at the end of the battle, when the Losses count should be shown, the game crashes.

Hope I was clear enough, if not sorry guys

This is a rather common bug. If a major faction (NR, PA, IR, EotH) is eliminated before era 5, the game crashes. In this case, you eliminated the IR in era 4. For now, to avoid this you can just kill the Emperor, retreat, kill Daala and then continue as normal.

April 09, 2014, 04:36:24 AMReply #54

Offline mattfreakboy

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Re: 2.1 Bug Report
« Reply #54 on: April 09, 2014, 04:36:24 AM »
Found a strange bug on survival playing as the IR, if you buy a star destroyer you get another one for free.

April 09, 2014, 07:16:33 AMReply #55

Offline Darman

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Re: 2.1 Bug Report
« Reply #55 on: April 09, 2014, 07:16:33 AM »
The same goes for star destroyer mk II
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April 09, 2014, 07:17:30 AMReply #56

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Re: 2.1 Bug Report
« Reply #56 on: April 09, 2014, 07:17:30 AM »
I'm guessing they must have a 'two for one' price sale going on in the IR  :P

In all seriousness, I've noticed that with me as well.

April 09, 2014, 07:21:54 AMReply #57

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Re: 2.1 Bug Report
« Reply #57 on: April 09, 2014, 07:21:54 AM »
Guess so. I have not extensively played survival. 2 times with IR and once with EoH. I had assumed that every 2 turns you got a free capital ship but that's is not true. I'm going to do more tinkering later today ;)
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April 09, 2014, 09:18:53 PMReply #58

Offline Darman

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Re: 2.1 Bug Report
« Reply #58 on: April 09, 2014, 09:18:53 PM »
Yea. It's a bug. This only works for star destroyer mk II. When one is built, you automatically get a free regular class star destroyer. This doesn't work with any other unit. There are no bonuses for any of the the other factions.
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April 11, 2014, 03:12:59 PMReply #59

Offline thewookie1

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Re: 2.1 Bug Report
« Reply #59 on: April 11, 2014, 03:12:59 PM »
Upon killing Thrawn the game ctds.

The AI stupidly flew two heroes in a hypervelocity cannon wielding planet. I kill them, then ctd

 

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