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Author Topic: Questions/Comments about 2.0  (Read 69819 times)

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December 26, 2012, 01:53:22 PMReply #120

Offline Eclipse

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Re: Questions/Comments about 2.0
« Reply #120 on: December 26, 2012, 01:53:22 PM »
Would you mind adding the Immobilizer 418 to the skirmish? It's the best way to deal with those annoying proton torpedos and it's usefull against fighters too.
A Member of the Imperial Alignment(Allies With The Shadow Post Empire).

\"Yes, the destruction of Alderaan was regrettable, but so was the destruction of the Death Stars. Are the deaths of millions of Alderaanians?who conspired to overthrow the government?more tragic than the deaths of millions of Imperial soldiers who laid down their lives to defend our way of life? I think not.\"―Antinnis Tremayne


December 27, 2012, 08:12:31 PMReply #121

Offline negativ21

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Re: Questions/Comments about 2.0
« Reply #121 on: December 27, 2012, 08:12:31 PM »
About the raid fleets, every raid fleet I encounter from the NR or IR or PA always has at least 2 SDs or MonCals in the fleet, along with some corvettes and nebulons or carracks or something. Could you make it so that some raid fleets spawn larger groups with smaller ships like VSDs or assault frigates. I mean like ships smaller than a capital so more agile, but at the same time have good firepower too. there would caps too sometimes ofcourse. I dont think most commanders used capital ships for raids because they were so slow, except for thrawn.

December 27, 2012, 08:22:32 PMReply #122

Offline Lord Xizer

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Re: Questions/Comments about 2.0
« Reply #122 on: December 27, 2012, 08:22:32 PM »
I've often had raid fleets hit me with small groups of weaker ships, Venators, Victory SDs, carracks and corvettes.

It's rare for them to hit my forces with more than 1 ISD or Mon Cal.
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December 27, 2012, 08:32:39 PMReply #123

Offline negativ21

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Re: Questions/Comments about 2.0
« Reply #123 on: December 27, 2012, 08:32:39 PM »
Thats weird cuz its always been atleast 1 capital in the fleets that attack me, I dont ever recall being attacked by a raid with a VSD.

December 27, 2012, 09:34:19 PMReply #124

Offline Corey

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Re: Questions/Comments about 2.0
« Reply #124 on: December 27, 2012, 09:34:19 PM »
The composition is random, and pulled from a few different options for each ship. Technically you could have a fleet with all capital ships, but that's highly unlikely.
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December 27, 2012, 11:34:43 PMReply #125

Offline Lord Xizer

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Re: Questions/Comments about 2.0
« Reply #125 on: December 27, 2012, 11:34:43 PM »
I have been hit with 4 ISDs and a VSD before
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December 28, 2012, 11:09:43 AMReply #126

Offline Singularity

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Re: Questions/Comments about 2.0
« Reply #126 on: December 28, 2012, 11:09:43 AM »
About the raid fleets, every raid fleet I encounter from the NR or IR or PA always has at least 2 SDs or MonCals in the fleet, along with some corvettes and nebulons or carracks or something. Could you make it so that some raid fleets spawn larger groups with smaller ships like VSDs or assault frigates. I mean like ships smaller than a capital so more agile, but at the same time have good firepower too. there would caps too sometimes ofcourse. I dont think most commanders used capital ships for raids because they were so slow, except for thrawn.

I think it depends on how big your/your enemy's fleet is, I once had a raid fleet show up with 5 ISD's  :o

December 28, 2012, 11:39:23 AMReply #127

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Re: Questions/Comments about 2.0
« Reply #127 on: December 28, 2012, 11:39:23 AM »
I think it depends on how big your/your enemy's fleet is, I once had a raid fleet show up with 5 ISD's  :o

As Corey said, the composition of the raid fleet is completely random. The script generates a random number which represents the amount of ships to spawn and then just picks random ship types.

December 29, 2012, 11:01:39 PMReply #128

Offline negativ21

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Re: Questions/Comments about 2.0
« Reply #128 on: December 29, 2012, 11:01:39 PM »
What is the time between shots for the turbolaser for the Century Tank. I have seen it fire a few times but only at infantry and it missed.

December 29, 2012, 11:04:09 PMReply #129

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Re: Questions/Comments about 2.0
« Reply #129 on: December 29, 2012, 11:04:09 PM »
Wait if the composition of raid fleets is random, is there a chance that the game decides to call a SSD?
A Member of the Imperial Alignment(Allies With The Shadow Post Empire).

\"Yes, the destruction of Alderaan was regrettable, but so was the destruction of the Death Stars. Are the deaths of millions of Alderaanians?who conspired to overthrow the government?more tragic than the deaths of millions of Imperial soldiers who laid down their lives to defend our way of life? I think not.\"―Antinnis Tremayne


December 29, 2012, 11:06:09 PMReply #130

Offline Corey

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Re: Questions/Comments about 2.0
« Reply #130 on: December 29, 2012, 11:06:09 PM »
No, it's random but the ships it picks from are pulled from a specific list.
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April 07, 2013, 05:40:46 PMReply #131

Offline Halcyon

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Re: Questions/Comments about 2.0
« Reply #131 on: April 07, 2013, 05:40:46 PM »
I've been playing this Mod for some time now, and haven't posted much. At first I had issues getting it to work, and I thank all who helped Me get it to work. Anyhoo, I started with 1.2 and then moved to 2.0 and have a list of goods and bads. I am a huge Star Wars fan, and I DO LOVE THIS MOD, just to be clear. It is without a doubt the best Mod out there! However this is what I have...

Version 1.2                                             Version 2.0

Warlords, Imperials, Hand,                       Attack moderately :(
Republic attack way more. :)

More Planets! Which is awesome!              Less planets, and western half of map void of planets wtf?

Enemies more of a challenge!                    Enemis less of challenge for some reason?

Warlords actually attack other factions        Warlord's do absolutely nothing. Wtf.
and take over planets!

Soldiers not in squads can get single guy    Soldiers back in squads yay!

*Should have Leia with two Noghri guards  *Should have Leia with two Noghri guards

Lando and Leia have Hans voice!                Lando has no voice, and Leias MIA?

Republic artillery droids scan map yay!       Republic artillery droids no longer scan map wtf?

                                                              Corona Frigate and other new ships and units awesome!

                                                              Republic soldiers not being able to crouch down wtf?
       
                                                              Computer Controlled Pentastar does nothing!
                                                              Doesn't attack anybody wtf?

                                                              All the new Heroes are awesome especially having Brakiss

                                                              Raid Fleets are pretty awesome, dig that!

So all in al there's alot of awesome stuff in the old and the new, however I prefer the old 1.2 version to the 2.0. Just seems more challenging and more fun. The Warlords and Imps and Hand attacked my New Republic constantly! It was awesome! Some planets I couldn't even have fleets at because I could only hold it with ground forces! In 2.0 My New Republics been attack modrately at best, and I hold my own with no issues. Plus I liked seeing in 1.2 the Hapes actually fighting along with everyone else as well. They held 12 planets at one point! In 2.0 Hapes is gone, and no one seems to do anything. Someone here posted that he had 17 independent little factions all running around killing each other in his modded version. While 17 is maybe too many, I liked seeing the Warlords fight the Imps, and Hapes fight the Imps ect. 2.0 doesn't have that...

Anyhoo I love the game its amazing, and the work put into it is amazing to. Can't wait for newer versions of the Mod. Cheers.


April 11, 2013, 06:56:56 PMReply #132

Offline Corey

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Re: Questions/Comments about 2.0
« Reply #132 on: April 11, 2013, 06:56:56 PM »
This factor impacts a lot of the things you've asked about, so I'll explain it here first:

Empire at War has an unavoidable bug where after a certain amount happens in a GC, the game essentially freezes and you lose control of your units, making the game unfinishable. This existed in the base game, and has never been patched. Therefore, the more you have happening in a GC, the sooner it will happen.

Quote
Warlords, Imperials, Hand,                       Attack moderately Sad
Republic attack way more.

This is a result of the aforementioned freeze. The more the AI attacks, the more they attack each other, the fast the casualties stack up and the sooner the freeze occurs. In previous versions there was a tendency to have lots of attacks, but they were usually insignificant. In 2.0, the emphasis is on fewer battles, but overall they tend to have higher impact. This way you're technically getting more action, but with fewer annoyingly pointless small battles which impact your ability to finish a GC.

Quote
More Planets! Which is awesome!              Less planets, and western half of map void of planets wtf?

There are more planets in the mod in general, however there are about 10 fewer in Art of War now than there were before. From like 103 down to 93. This again is a result of the freeze bug thing. We cut some of the less important planets so the scenario would actually be finishable. The reason there's fewer planets on the Western side is because we moved all the planets to their canonical positions. The WTF should be why they were over there to begin with, not that they're now where they should be. It's kind of like playing a TW game and asking why in a game focused on Europe you don't move Italy over to North America because "look at all the free space."

Quote
Warlords actually attack other factions        Warlord's do absolutely nothing. Wtf.
and take over planets!

This varies between the GCs. In all of the GCS but the full Art of War GC, the minor factions are active. In Art of War they were disabled on the full galacit map because again, the freeze would occur about 100 weeks earlier, even with fewer battles and planets. If we wanted to have the minor factions active in Art of War and have a chance of it being finishable, we'd need to cut out about 30 more planets. We have that scenario already though, we called it Art of War Light.

Quote
Lando and Leia have Hans voice!                Lando has no voice, and Leias MIA?
We've been unable to get Carrie Fisher and Billy Dee Williams in to record their lines as of yet. We decided that having a unit with no voice is better than having them all have Han.

Quote
Republic artillery droids scan map yay!       Republic artillery droids no longer scan map wtf?
Land battles used to be just sit back, use the spotter droids to ping places and turn land combat into a point and click adventure of artillery and bombing runs, probably the greatest contributing factor to them being completely annoying and mind-numbingly dull. We wanted to get rid of that.

Quote
Republic soldiers not being able to crouch down wtf?
They had no animation, and that ability doesn't work without an animation.

Quote
Computer Controlled Pentastar does nothing! Doesn't attack anybody wtf?

Again, this is only the case in Art of War, not in any other scenario. You can either have a big scenario, or you can have one with all the factions being actve. You can't have both unless you want the game to become unplayable around week 100.

Quote
Plus I liked seeing in 1.2 the Hapes actually fighting along with everyone else as well. They held 12 planets at one point! In 2.0 Hapes is gone, and no one seems to do anything. Someone here posted that he had 17 independent little factions all running around killing each other in his modded version. While 17 is maybe too many, I liked seeing the Warlords fight the Imps, and Hapes fight the Imps ect. 2.0 doesn't have that...

All of these things are still there, just not in Art of War. They're in basically every other scenario. If anything they're more present now than in 1.2 or 1.3, it's just that we now made it so people could actually finish Art of War.
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April 14, 2013, 07:21:34 PMReply #133

Offline Halcyon

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Re: Questions/Comments about 2.0
« Reply #133 on: April 14, 2013, 07:21:34 PM »
Corey thanks so much for the reply! Alot of what you said makes complete sense and I thank you tremendously for answering my questions. Yer bit about Carrie Fisher and Billy Dee was friggin hilarious! Also Lucas has said that Thrawns story is going to be made canon, and that the 3 New Movies coming out won't effect it. In case anyone was worried about the Star Wars Universe and this Mod lol.

Anyway, yeah Art of War is my favorite to play. I love having all the planets, and the large map and what not. I did not know about the whole game can not be completed deal, so thank you for enlightening me. I also didn't know about the freezes when theres so much to going on, thanks for that to.

There's voices for Leia and Lando in the Star Wars game based off of the Age of Empires 2 engine, that maybe you could get the files for from that game to implement into yours. If that's possible, Idk if it is.

The Republic Artilery droid thing makes sense now, along with the Republic Soldiers not being able to crouch thanks for that.

Anyway I apologize if I offended in any of my post. And I thank you replying!

April 14, 2013, 07:24:46 PMReply #134

Offline Halcyon

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Re: Questions/Comments about 2.0
« Reply #134 on: April 14, 2013, 07:24:46 PM »
Oh also there were some important planets in the western half that could be added, Eriadu comes to mind, but it's cool man I get what yer saying. Thanks again.

April 14, 2013, 07:54:46 PMReply #135

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Re: Questions/Comments about 2.0
« Reply #135 on: April 14, 2013, 07:54:46 PM »
Quote
There's voices for Leia and Lando in the Star Wars game based off of the Age of Empires 2 engine, that maybe you could get the files for from that game to implement into yours. If that's possible, Idk if it is.

It's easy enough to cut clips from the movies or to take the sound files from another game, but there are legal implications to that.

Oh also there were some important planets in the western half that could be added, Eriadu comes to mind, but it's cool man I get what yer saying. Thanks again.

Eriadu is in the mod. The emptiness of the western half is because that region is the "Unknown Regions" within the universe. Very little happens there in canon, because it canonically hasn't been explored much by the rest of the galaxy. There's stuff that goes on there, like with the development of the Empire of the Hand (which is why there's anything there at all), but its interaction with the rest of the galaxy is minimal.

See here:
http://images.wikia.com/starwars/images/1/10/MainGalaxy.png
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April 19, 2013, 08:46:33 AMReply #136

Offline Halcyon

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Re: Questions/Comments about 2.0
« Reply #136 on: April 19, 2013, 08:46:33 AM »
Oh ok you're using that map, I get it now. See for a long time we Star Wars fans have had like 3 or 4 maps that are similar yet different. I understand now. There's another map that they released within the Art of Star Wars that is similar to that one, but the Unknown Regions are tilted slightly, and are smaller, so that the Unknown Regions are like the the north western part of the map. Both maps are accurate, they just made them look different.

I tried attaching two maps that I had but they won't so... :(

April 19, 2013, 07:07:29 PMReply #137

Offline Singularity

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Re: Questions/Comments about 2.0
« Reply #137 on: April 19, 2013, 07:07:29 PM »
Noticed something weird today, in Hunt for Zsinj, Delvadus is at Thanos, shouldn't it be Teradoc?

April 19, 2013, 07:12:02 PMReply #138

Offline Eclipse

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Re: Questions/Comments about 2.0
« Reply #138 on: April 19, 2013, 07:12:02 PM »
It's easy enough to cut clips from the movies or to take the sound files from another game, but there are legal implications to that.

 I don't want to make anything illegal and compromise the mod team, but I've heard that if you lower/rise the pitch of a record then it's not illegal to share, at least some youtube videos do that with no problem. As I said before I DO NOT want to compromise mod team in legal problems
A Member of the Imperial Alignment(Allies With The Shadow Post Empire).

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April 19, 2013, 08:46:25 PMReply #139

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Re: Questions/Comments about 2.0
« Reply #139 on: April 19, 2013, 08:46:25 PM »
They do that just to avoid the automatic Youtube copyright detection. It doesn't make it any less illegal.


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