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What is the whole story on the NR fleet commander spam?
<Event Name="Remove_Fleet_Commanders"><Event_Type>STORY_ELAPSED</Event_Type><Event_Param1>1</Event_Param1><Reward_Type>REMOVE_UNIT</Reward_Type><Reward_Param1>Fleet_Commander</Reward_Param1><Prereq>Universal_Story_Start</Prereq><Perpetual>true</Perpetual></Event>
It would also be interesting to know if the AI actually constructs the Fleet Commanders or if they're spawned by the AI's magic spawn script.
why do u hate america? if it were not for us u guys would be lost. i mean we invented the tv, we invented the internet, cars and we even went to the planet moon. we won all the wars and we always help the little countries who cant fight and we give food to poor people.
As a side note, are the Magic scripts actually used by the game? Their respective GoalFunctions are zeroed out in the Perceptual Equations, and i don't recall seeing anything else that could trigger them?