0 Members and 2 Guests are viewing this topic.
As far as iconic status goes, that can be discounted as the only major factor when there's such a huge gap between the NR and IR as well.
(Hm, adding on to this post...the EotH doesn't have any real type of Star Dreadnought available. I'm sure giving them one could boost their popularity)
http://www.moddb.com/mods/thrawns-revenge/images/phalanx-approaching#imagebox
How powerful is the Phalanx compared to an Executor class SSD?Still, at the end of the day we could debate if even that matters.
I feel like, to a good degree, the EotH especially lacks a feeling of identity on land. The New Republic has years worth of RTS tanks, the Empire has its signature walkers. What does the EotH have? To me, a few units with unoriginal names and relatively mundane unit functions. I think some more...interesting, unorthodox ground units would help the EotH garner more attention. (the Megamaser Tank, for example, I believe is a step in the right direction. But the "Kirov" tank, which you're talking of removing anyway, and the "Rapid Fire Tank?")
Someone mentioned that they seem to lack an identity. Now I felt that back in 1.1, when they still had cloaking abilities on a couple of their ships, that helped to distinguish them. Is that a possibility? That was one of the things that help separate the Zann Consortium in FoC.
Also, I know that with the Hand of Thrawn, the EtoH get a lot of intel across the galaxy that the IR and NR don't get. I actually find that really interesting, so how about expanding upon that? The IR has to use probe droids to see everything on a planet, the NR need cracken or some stealth units to even get an inkling of what's going on while the EtoH always get to track fleet movements and fleet pop counts, heroes, and the largest ships of a fleet. How about letting them see the full compositions of enemy fleets?