Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!

Author Topic: Empire At War Mods Suggestion  (Read 47281 times)

0 Members and 1 Guest are viewing this topic.

July 09, 2007, 03:08:32 PMReply #100

Offline GrndAdmrlPellaeon

  • Chat Members
  • Grand Admiral
  • *
  • Posts: 1,319
  • Approval: +35/-35
  • Yub Squadron This (Replaced by ASG)
    • View Profile
Re: Empire At War Mods Suggestion
« Reply #100 on: July 09, 2007, 03:08:32 PM »
Power to the Mac users. I would play on my mac but I dont have an Intel. Taking away the Empire's strength in Capital ships is not right. That is changing what the Empire is about. There are not that many good mods for EAW. Although the mods mentioned earlier are good ones. What i would like to see is a mod that makes cap limits non existent. For bigger battles. Its impossible to recreate any major battles with 20.
"No! Try not. Do, or do not. There is no try." Jedi Master Yoda

I hate the Yuuzhan Vong!

92% of teens have moved on to (c)rap. if you are one of the 8% who listen to real music, copy and paste this into your sig

July 09, 2007, 03:10:42 PMReply #101

Offline junot

  • Vice Admiral
  • ******
  • Posts: 258
  • Approval: +5/-1
    • View Profile
Re: Empire At War Mods Suggestion
« Reply #101 on: July 09, 2007, 03:10:42 PM »
granted i never said that the mod was canon, i said it seemed fun enough to play for just pure enjoyment purposes nothing on the scale to be a top class mod though.

July 09, 2007, 03:51:22 PMReply #102

Offline Scarecrow63

  • Former Mod Team Member
  • Moff
  • *
  • Posts: 1,891
  • Approval: +37/-30
  • In internet speak, vowels are the first casualty
    • View Profile
Re: Empire At War Mods Suggestion
« Reply #102 on: July 09, 2007, 03:51:22 PM »
I didnt like AGD because it looked horrible, it was like he did the models by hand in the dark in three hours
Isn't in the bath, he prefers the shower

July 09, 2007, 06:07:04 PMReply #103

Offline GrndAdmrlPellaeon

  • Chat Members
  • Grand Admiral
  • *
  • Posts: 1,319
  • Approval: +35/-35
  • Yub Squadron This (Replaced by ASG)
    • View Profile
Re: Empire At War Mods Suggestion
« Reply #103 on: July 09, 2007, 06:07:04 PM »
I was just saying a mod with no cap limit would be nice. not that i was saying something more canon. im just annoyed that i cant use all of my money.
"No! Try not. Do, or do not. There is no try." Jedi Master Yoda

I hate the Yuuzhan Vong!

92% of teens have moved on to (c)rap. if you are one of the 8% who listen to real music, copy and paste this into your sig

July 09, 2007, 07:30:10 PMReply #104

Offline Scarecrow63

  • Former Mod Team Member
  • Moff
  • *
  • Posts: 1,891
  • Approval: +37/-30
  • In internet speak, vowels are the first casualty
    • View Profile
Re: Empire At War Mods Suggestion
« Reply #104 on: July 09, 2007, 07:30:10 PM »
well, unlimited cap would probably eventually blow up your computer
Isn't in the bath, he prefers the shower

July 09, 2007, 08:15:54 PMReply #105

Offline Corey

  • Mod Leader
  • Administrator
  • Emperor
  • *****
  • Posts: 7,520
  • Approval: +410/-80
  • Dream Crusher
    • View Profile
Re: Empire At War Mods Suggestion
« Reply #105 on: July 09, 2007, 08:15:54 PM »
Yes. The AI would DEFINATELY take advantage of it if you removed the population factor of each unit...
I also have a YouTube channel where I talk about mod development and gaming, do tutorials, and Let's Plays. If you like the content, consider supporting it on Patreon


July 10, 2007, 10:04:06 PMReply #106

Offline GrndAdmrlPellaeon

  • Chat Members
  • Grand Admiral
  • *
  • Posts: 1,319
  • Approval: +35/-35
  • Yub Squadron This (Replaced by ASG)
    • View Profile
Re: Empire At War Mods Suggestion
« Reply #106 on: July 10, 2007, 10:04:06 PM »
My PC can handle it. As i can the AI.
"No! Try not. Do, or do not. There is no try." Jedi Master Yoda

I hate the Yuuzhan Vong!

92% of teens have moved on to (c)rap. if you are one of the 8% who listen to real music, copy and paste this into your sig

July 10, 2007, 10:08:52 PMReply #107

Offline Corey

  • Mod Leader
  • Administrator
  • Emperor
  • *****
  • Posts: 7,520
  • Approval: +410/-80
  • Dream Crusher
    • View Profile
Re: Empire At War Mods Suggestion
« Reply #107 on: July 10, 2007, 10:08:52 PM »
They wouldn't stop making stuff. They cheat.
I also have a YouTube channel where I talk about mod development and gaming, do tutorials, and Let's Plays. If you like the content, consider supporting it on Patreon


July 11, 2007, 02:12:41 PMReply #108

Offline STORM GENERAL

  • Rear Admiral
  • *****
  • Posts: 164
  • Approval: +0/-0
    • View Profile
Re: Empire At War Mods Suggestion
« Reply #108 on: July 11, 2007, 02:12:41 PM »
Yeah, I really don't want to see that!  Man, there would be a loss of strategy!

July 11, 2007, 02:36:16 PMReply #109

Offline Noret

  • Grand Master of Pie
  • Vice Admiral
  • ******
  • Posts: 284
  • Approval: +5/-3
  • Yub 15
    • View Profile
Re: Empire At War Mods Suggestion
« Reply #109 on: July 11, 2007, 02:36:16 PM »
They wouldn't stop making stuff. They cheat.

how do they cheat?



July 11, 2007, 02:51:50 PMReply #110

Offline Corey

  • Mod Leader
  • Administrator
  • Emperor
  • *****
  • Posts: 7,520
  • Approval: +410/-80
  • Dream Crusher
    • View Profile
Re: Empire At War Mods Suggestion
« Reply #110 on: July 11, 2007, 02:51:50 PM »
They don't always have to pay for some stuff.
I also have a YouTube channel where I talk about mod development and gaming, do tutorials, and Let's Plays. If you like the content, consider supporting it on Patreon


July 11, 2007, 04:16:26 PMReply #111

Offline Zeron

  • Former Mod Team Member
  • Rear Admiral
  • *
  • Posts: 206
  • Approval: +17/-11
  • The Galaxy Abhors The Lack Of Faith
    • View Profile
Re: Empire At War Mods Suggestion
« Reply #111 on: July 11, 2007, 04:16:26 PM »
I don't think your computer can handle thousands of AI ships coming in at once and attacking your own meager fleet. Pop cap stays, albeit higher.

July 11, 2007, 10:29:24 PMReply #112

Offline GrndAdmrlPellaeon

  • Chat Members
  • Grand Admiral
  • *
  • Posts: 1,319
  • Approval: +35/-35
  • Yub Squadron This (Replaced by ASG)
    • View Profile
Re: Empire At War Mods Suggestion
« Reply #112 on: July 11, 2007, 10:29:24 PM »
Here is a link to the kind of mod i was talking about. It is for EAW not FOC, sadly.

http://empireatwar.filefront.com/file/1_Cred_1_Sec_Mod;80799
"No! Try not. Do, or do not. There is no try." Jedi Master Yoda

I hate the Yuuzhan Vong!

92% of teens have moved on to (c)rap. if you are one of the 8% who listen to real music, copy and paste this into your sig

July 17, 2007, 08:06:31 AMReply #113

Offline Raptor

  • Admiral
  • *******
  • Posts: 640
  • Approval: +15/-54
  • F-22 Raptor
    • View Profile
Re: Empire At War Mods Suggestion
« Reply #113 on: July 17, 2007, 08:06:31 AM »
Cant wait to try it out. ;D

July 28, 2007, 08:42:08 AMReply #114

Offline Mandalore-the-Inquizitor

  • Admiral
  • *******
  • Posts: 529
  • Approval: +9/-48
    • View Profile
Re: Empire At War Mods Suggestion
« Reply #114 on: July 28, 2007, 08:42:08 AM »
AOSW JCW 2.0 is great. has anyone played it?

Does anyone know if there is a mod about clone wars?
trust me its to buggy to worry abvoutmakes my comp crash evry time and for some reson i cant get to ther site
92% of teens have moved on to (c)rap. if you are one of the 8% who listen to real music, copy and paste this into your sig

August 03, 2007, 11:50:43 PMReply #115

Offline Raptor

  • Admiral
  • *******
  • Posts: 640
  • Approval: +15/-54
  • F-22 Raptor
    • View Profile
Re: Empire At War Mods Suggestion
« Reply #115 on: August 03, 2007, 11:50:43 PM »
use your friends or something.

 

Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!