Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!

Author Topic: World Devastators Bugged or Just Useless?  (Read 2091 times)

0 Members and 1 Guest are viewing this topic.

April 26, 2018, 11:55:11 PM

Offline Zardnaar

  • Rear Admiral
  • *****
  • Posts: 193
  • Approval: +0/-0
    • View Profile
World Devastators Bugged or Just Useless?
« on: April 26, 2018, 11:55:11 PM »

 I'm testing an Imperial GC where I mostly turtle and tech up. Era 3 rolled around and I got the Eclipse and the optionof building World Devastators. They were a 15 point unit and I was expecting something similar to a Praetor.So I built for of them and had dreams of bwa ha ha unlimited power.

 And it turns out they seem to inflict sod all damage. When my strike cruisers behind them were not firing overhead they seemed to struggle to kill a Nebulon B frigate. They were not even that good at tanking damage. That fight I lost multiple smaller ships and had to jump to hyperspace.

 So now I have deployed them to defensive locations. If I could name fleets I would call them "Deep Core Emergency Defence Fleet" or " Imperial Holdings Defensive Fleet" or something similar.


April 28, 2018, 07:49:47 PMReply #1

Offline Corey

  • Mod Leader
  • Administrator
  • Emperor
  • *****
  • Posts: 7,520
  • Approval: +410/-80
  • Dream Crusher
    • View Profile
Re: World Devastators Bugged or Just Useless?
« Reply #1 on: April 28, 2018, 07:49:47 PM »
They have abilities planned which the scripts are not yet done for. For now, they're just regular battlecruisers that aren't especially good yet.
I also have a YouTube channel where I talk about mod development and gaming, do tutorials, and Let's Plays. If you like the content, consider supporting it on Patreon


April 28, 2018, 09:39:44 PMReply #2

Offline Zardnaar

  • Rear Admiral
  • *****
  • Posts: 193
  • Approval: +0/-0
    • View Profile
Re: World Devastators Bugged or Just Useless?
« Reply #2 on: April 28, 2018, 09:39:44 PM »
They have abilities planned which the scripts are not yet done for. For now, they're just regular battlecruisers that aren't especially good yet.

Ah for  15 point expensive until I would recommend that they do ISDII+Torpedo Sphere damage perhaps and give them strong shielding. Less damage than a Praetor perhaps, tough as guts something like that.

 Torpedo Sphere+ISD II clock in at 12 points, for the extra 3+ cost of unit make it tougher.

 They struggle to kill frigates.

 

Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!