Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!

Author Topic: friendly planet population  (Read 1140 times)

0 Members and 1 Guest are viewing this topic.

June 21, 2017, 11:08:28 AM

Tim

  • Guest
friendly planet population
« on: June 21, 2017, 11:08:28 AM »
How about a mechanic where a traditionally hostile planetary population becomes friendly when an invader attacks the current occupier (who is hostile to planet population). Ive seen the occupying force attacking civilians. If I as an invader were to intervene on the side of the populace, the populace becomes friendly to me.

June 21, 2017, 06:34:14 PMReply #1

Offline kucsidave

  • Mod Team Member
  • Grand Admiral
  • ****
  • Posts: 1,018
  • Approval: +44/-4
  • Don't fear your Demons. Make them fear YOU.
    • View Profile
Re: friendly planet population
« Reply #1 on: June 21, 2017, 06:34:14 PM »
Sorry, but this can't be achieved within the game's engine. The population's allegiance is entirely dependent on the map itself, which would mean that we should have 10 version of each map, but since the map is inseparable from the planet and it is impossible to change it mid-GC, it is impossible to do such a thing.
you might have noticed that we even brought back maps from the base game, because there are so many planets that we can't make that many maps as it is, much less having the capacity to make variations of those maps that are already done.

Thank you in advance for your understanding of the situation
"He who fights with monsters should be careful lest he thereby become a monster.
And if thou gaze long into an abyss, the abyss will also gaze into thee." - Friedrich Nietzsche

 

Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!