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In the next update they will be implimenting frigate and cruiser lvl ups
1. Spread Fire seems to make Capital Ships 3 times stronger - as far as I can tell ships which have it will deal full damage to three targets at once, with the weapon animations literally splitting into three identical streams.
2. Capital ships seem too strong compared to their supply cost. The largest capital ships (besides the Praetor, which is in a class of its own) cost about 16 supply, while most top-end cruisers cost 8. Since mid-end game fleets are limited more by supply than resources, there ends up being no reason to use anything except for capital ships. The boost from attaining higher levels, capital ship abilities and generally superior durability make them more powerful than the equivalent cost in frigates or cruisers.
3. Titans are not that durable - as one per fleet flagship units I would like to see them stronger (in terms of durability, not firepower) and perhaps more expensive.
It understand the limitations of the AI - I was just wondering if anything like that had been noticed. I was wondering about Titans mainly because a Tryhard difficulty AI sent one (an Executor) into 3 of my Golan IIIs and a few frigates - the Golans won easily. Maybe Golans need to cost more, as the top level is stronger than most capital ships.