Helix, chill.
Hobbes, within the representative system, each weapon turns into a pulse and distributed to a hardpoint. In 2.2, that total number gets divided by 2 to reduce the number of particles. So, 10/2, means five total shots to represent. Between two hardpoints, that means that 2.5 pulses per hardpoint would be the "accurate" number using that system. We typically round down, so that's 2 pulses. However, going forward the plan isn't to do certain types of weapons, especially lasers, that way, and instead to give the appropriate number of weapons to make it as effective versus the intended target as they seem like they should be, which is already how dedicated anti fighter ships worked (which is why things like the Lancer have more pulses, they need to be able to do their job; the representative system is just a basic metric).