So I think in my honest opinion that a Hutt Faction should be the next thing introduce in ICW.
why:
1. They have a lot of cool and unique units tied to them.
2. they have at least two or more Gcs they could be in. (say later)
3. they could have a good amount of heroes(not a lot but at least more than the DL)
4. we have Hutt/pirate ships from the base game and we have additional ships base on warfare guides.
So in terms of fighters you have:
V-wings, Cloakshapes, Rihkxyrk Attack ship , Uglies, Skiprays
Now to actual ships(not including all just some I know)
Gozanti, IPV, Cr90s(this is a maybe), Dreadnaughts, Neutron star, interceptor IV.
In terms of capital ships Corey would need to find them I cant.
now ground forces is easily you have
Hutt Mercenary infantry, Hutt Plex Mercs, swap speeders, skyhopper, Pod Walkers, Twilek spys/sharpshooters, Sail Barrage, pirate speeders.
now GCs:
A war on two fronts(dumb name):
playable factions
Greater Maldrood: Centares, Meatalorn, Cloumex, Roche Asteriods,
Zsinj's Empire: Dathomir, Garos IV, Farer Junction, Sereno, Lanina,
Hutts: Nal Hutta, Toydaria,Cyrkon, etc
then the darksaber Gc
no explanation.