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Author Topic: Tycho leading Rogue Squadron in Fractured Empire?  (Read 2013 times)

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October 05, 2014, 07:23:22 PM

Offline Delta

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Tycho leading Rogue Squadron in Fractured Empire?
« on: October 05, 2014, 07:23:22 PM »
I just found this really weird considering for most of the Isard era he's under suspicion of being a Imperial sleeper agent. Also wasn't Wedge still squadron leader until he takes command of the Lusankya?

October 05, 2014, 08:03:42 PMReply #1

Offline Senza

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Re: Tycho leading Rogue Squadron in Fractured Empire?
« Reply #1 on: October 05, 2014, 08:03:42 PM »
It's probably just for practical reasons, having Tycho not be Rogue Leader would require a second variant of Rogue Squadron specifically for that era, which would be fairly pointless, as it's a purely cosmetic change that doesn't really affect anything. Plus, during Era 1 Isard is already flying around in Lusankya (except in a specific GC), and in the book, Isard's taking off in Lusankya and the clearing of Tycho's name occurred almost simultaneously, what with Corran having escaped just a few minutes before it blasted off. Plus, if they used Wedge as Rogue Leader, they'd probably have to create a new icon for him to avoid confusion with the fact that he later commands Lusankya, which, to be honest, is already confusing enough, what with an SSD being represented by a portrait of a guy in a flight suit.

Basically, just like the original EaW, GC is an alternate continuity, where the course of events is almost entirely determined by your actions. For instance, the fact that Lusankya is flying around long before you have taken Coruscant in the progressive GCs is probably simply for the reason that Lusankya is much more iconic to Isard than her ISD.

If you're new to the mod, be glad you weren't around when it was possible to have two Thrawns in one battle, fighting each other to the death. :P One was the IR version that appears during the Thrawn Campaign (era 2) and the other was the EotH version, which, due to Thrawn not being scripted to disappear from the EotH during era 2, could potentially stick around till the very end of a GC. And then, of course, you could end up with two Thrawns in the same battle on the same side, one being the original, and the other being the Thrawn Clone that appears in Era 5 in a Chaf. The enemies of the EotH were screwed enough when fighting one Thrawn, but two?
« Last Edit: October 05, 2014, 08:08:44 PM by Senza »

October 05, 2014, 08:13:37 PMReply #2

Offline Corey

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Re: Tycho leading Rogue Squadron in Fractured Empire?
« Reply #2 on: October 05, 2014, 08:13:37 PM »
It sort of depends. At the starting date Wedge was in charge, but by the "end" (if you can use that term for a sandbox) there was a period in the timeline of the scenario in which Tycho was the commander, during 7ABY. Normally we'd go with starting dates when setting stuff like that up, but in this instance we thought it was better to just stick with Tycho since he was a viable option in the period so that the New Republic didn't get too many heroes that could return from death ala Ackbar, and so that it was less confusing for people who aren't as familiar with the EU to play with the NR's hero set. Otherwise, they'd try to use Wedge in era 1, get Rogue Squadron, then use Wedge in era 2 thinking they're getting Rogue Squadron and actually get Lusankya, when they really wanted the new guy who's actually the hero they already had. Technically, according to the timeline, we could swap between Wedge and Tycho like 4 times in different eras and scenarios (and sometimes in different scenarios set in the same era depending on what the subject matter is) and have Wedge jumping between Rogue, Wraith and Lusankya, but we decided this was a better solution overall.
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October 05, 2014, 10:00:52 PMReply #3

Offline Delta

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Re: Tycho leading Rogue Squadron in Fractured Empire?
« Reply #3 on: October 05, 2014, 10:00:52 PM »
True enough, I remember the confusing time of the two Thrawns. I agree for practicality it makes sense. Though I thought the single era's were basically representing the different era's to some extent. Just seems like there isn't much different in the Isard GC. I guess it has to do with the lack of interest in it or the difficulties due to how quickly that plot moves (Rise of Isard, Krytos Virus, Bacta War, ect). The Imp and NR heroes really do change a lot. Personally when I played the Isard GC it felt like it was set during the first Rogue Squadron novel up to the capture of Coruscant (Kryto's Trap), and possibly beyond if you manage to escape or change lore all together. If I can ask what the situation over deciding over Agent Loor, and General Derricote was.

 

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