Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!

Author Topic: Star Wars Empire at War "On Unity" ?  (Read 3907 times)

0 Members and 1 Guest are viewing this topic.

July 03, 2013, 07:17:50 PM

Offline Rovert10

  • Rear Admiral
  • *****
  • Posts: 188
  • Approval: +6/-1
    • View Profile
Star Wars Empire at War "On Unity" ?
« on: July 03, 2013, 07:17:50 PM »
A group is trying to rebuild EaW on an entirely new engine?

http://www.moddb.com/games/eawou

Though it seems they will be doing some things different.
« Last Edit: July 03, 2013, 07:19:23 PM by Rovert10 »

July 03, 2013, 09:31:04 PMReply #1

Offline Enceladus

  • Assistant Canadian
  • Former Mod Team Member
  • Vice Admiral
  • *
  • Posts: 433
  • Approval: +33/-11
  • Did I mention GROUNDBREAKING?
    • View Profile
Re: Star Wars Empire at War "On Unity" ?
« Reply #1 on: July 03, 2013, 09:31:04 PM »
I'm personally not a fan of the Unity engine. I would much rather see something done on Unreal or the Cryengine SDK. I still wish them the best of luck though.


~Thrawn's Revenge Staff~

July 03, 2013, 09:37:23 PMReply #2

Offline Corey

  • Mod Leader
  • Administrator
  • Emperor
  • *****
  • Posts: 7,520
  • Approval: +410/-80
  • Dream Crusher
    • View Profile
Re: Star Wars Empire at War "On Unity" ?
« Reply #2 on: July 03, 2013, 09:37:23 PM »
This was what happened in the team chat when Codeuser found it and gave us the link. I'm too lazy to reformat it or express my own opinion so sorry team for outing you:

Anthony (Dr. Knickers): Have you guys seen this
Anthony (Dr. Knickers): http://www.moddb.com/games/eawou
Corey: No
Corey: Why would they do this
Anthony (Dr. Knickers): It's not an entirely bad idea
Corey: Yes it is
Anthony (Dr. Knickers): Just the possibility of being shut down, I suppose
Pox: damn
Pox: it would be nice to have a EaW like that
Pox: no more stupid engine limitations
Slornie: I didn't think Unity was particularly great for modding support though?
Pox: oh I didn't know that :(
Pox: well that sucks
Enceladus: Why Unity...
Enceladus: Unity is awful in so many  ways
Enceladus: espcially with UDK and the free Crytek SDK
Pox: I kinda thought about trying to do some eaw like mod in the sc2 enginge at one point
Corey: It isn't EaW without engine limitations
Corey: It's EaW with /different/ engine limitations
Pox: yeah probably
Pox: probably even worse if mod support sucks for unity
Corey: Who plays EaW for the mods anyways?

So yeah, good luck to them, I'm just not sure if EaW is the right thing to try to replicate and that Unity is the right place to do it, honestly.
« Last Edit: July 03, 2013, 09:41:15 PM by Corey »
I also have a YouTube channel where I talk about mod development and gaming, do tutorials, and Let's Plays. If you like the content, consider supporting it on Patreon


July 03, 2013, 10:34:14 PMReply #3

Offline Waffle Wagon

  • Rear Admiral
  • *****
  • Posts: 125
  • Approval: +4/-0
    • View Profile
Re: Star Wars Empire at War "On Unity" ?
« Reply #3 on: July 03, 2013, 10:34:14 PM »
Wow, really? It never ceases to amaze me how popular EAW is for a six year old game... In spite of its myriad deficiencies, and largely just because it was the only game in town if you wanted Star Wars strategy. This project seems interesting, but somehow I have a feeling Disney won't let this slide.   

July 03, 2013, 11:29:15 PMReply #4

Offline Lord Xizer

  • Tester
  • Grand Moff
  • *
  • Posts: 3,222
  • Approval: +134/-14
  • Nothing shall withstand my ambition.
    • View Profile
Re: Star Wars Empire at War "On Unity" ?
« Reply #4 on: July 03, 2013, 11:29:15 PM »
?
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

July 04, 2013, 10:57:29 AMReply #5

Offline Eclipse

  • Vice Admiral
  • ******
  • Posts: 350
  • Approval: +16/-5
  • My Eclipse has nothing to do with Force Unleashed.
    • View Profile
Re: Star Wars Empire at War "On Unity" ?
« Reply #5 on: July 04, 2013, 10:57:29 AM »
I like the way you can see reinforcements coming. Can it be done to ICW?
A Member of the Imperial Alignment(Allies With The Shadow Post Empire).

\"Yes, the destruction of Alderaan was regrettable, but so was the destruction of the Death Stars. Are the deaths of millions of Alderaanians?who conspired to overthrow the government?more tragic than the deaths of millions of Imperial soldiers who laid down their lives to defend our way of life? I think not.\"―Antinnis Tremayne


July 05, 2013, 10:54:49 AMReply #6

Offline Lavo

  • Brevet Admiral
  • ****
  • Posts: 101
  • Approval: +8/-3
    • View Profile
Re: Star Wars Empire at War "On Unity" ?
« Reply #6 on: July 05, 2013, 10:54:49 AM »
Why would you rebuild a game as terrible as EaW? The only good things about it were the hardpoint system, how reinforcements came in during battle, and how things such as scale, skins, and variants can be done in ship XMLs. Instead of remaking it, you're better off making a new game, RTS likely would be best, which takes the good elements of EaW and tosses out the many bad parts of it.

August 06, 2013, 09:49:41 PMReply #7

Offline Tiel

  • Brevet Admiral
  • ****
  • Posts: 37
  • Approval: +1/-0
    • View Profile
Re: Star Wars Empire at War "On Unity" ?
« Reply #7 on: August 06, 2013, 09:49:41 PM »
The page does list that "we need good models and designers at the moment" - TR has the former in abundance. Perhaps consider making a donation?
« Last Edit: August 06, 2013, 10:02:51 PM by Tiel »

 

Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!