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Author Topic: multi mod launcher  (Read 7737 times)

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November 05, 2010, 10:47:17 AM

Offline Lucinator

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multi mod launcher
« on: November 05, 2010, 10:47:17 AM »
Is there a multi mod launcher that works for windows seven 64bit.

November 05, 2010, 02:41:02 PMReply #1

Offline Corey

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Re: multi mod launcher
« Reply #1 on: November 05, 2010, 02:41:02 PM »
By multi-mod launcher do you mean a launcher that lets you play more than one mod at once, or just a regular mod launcher that works for 64b W7?
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November 06, 2010, 02:36:16 AMReply #2

Offline Lucinator

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Re: multi mod launcher
« Reply #2 on: November 06, 2010, 02:36:16 AM »
the latter, ive tried the petrolauncher and SMG launcher neither work

November 23, 2010, 04:52:53 PMReply #3

Offline AdamBoy

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Re: multi mod launcher
« Reply #3 on: November 23, 2010, 04:52:53 PM »
http://empireatwar.filefront.com/file/Alternative_Mod_Launcher_ENDE;110525

I use this, it takes slight altering in notepad to work with FOC...

Changing the sweaw.exe to swfoc.exe and putting it in the FOC GameData folder, its simple but it works :D

November 26, 2010, 05:13:32 AMReply #4

Offline Lucinator

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Re: multi mod launcher
« Reply #4 on: November 26, 2010, 05:13:32 AM »
cant seem to save as a bat file only notepad?  any help

November 26, 2010, 04:10:59 PMReply #5

Offline Corey

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Re: multi mod launcher
« Reply #5 on: November 26, 2010, 04:10:59 PM »
Did you just try making new .bats, or have you tried copying an old one, and editing it as well?
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November 28, 2010, 06:45:49 AMReply #6

Offline Lucinator

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Re: multi mod launcher
« Reply #6 on: November 28, 2010, 06:45:49 AM »
I tried to edit the mod launcher which is a bat but when I go to save it from note pad there is no way to save as a bat again

November 28, 2010, 07:25:52 AMReply #7

Offline Slornie

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Re: multi mod launcher
« Reply #7 on: November 28, 2010, 07:25:52 AM »
Does just clicking Save not do it then?

If you're going via Save As putting .bat at the end of the file name usually does it i think.
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December 06, 2010, 08:54:37 PMReply #8

Offline Lucinator

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Re: multi mod launcher
« Reply #8 on: December 06, 2010, 08:54:37 PM »
fixed the .b at issue bit when I try to use a mod I get this error

Exception in thread D98 - Main Thread
Exception code EXCEPTION_ACCESS_VIOLATION
    The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
    Attempt to read from address 00000018

Exception occurred at 0091C0AE - Unknown code pointer

 

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