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Author Topic: Commenor Ground Map Pathfinding  (Read 958 times)

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June 08, 2017, 11:06:38 PM

Offline MaxL_1023

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Commenor Ground Map Pathfinding
« on: June 08, 2017, 11:06:38 PM »
Hello,

Would it be possible to slightly widen the paths leading into the central base area of Commenor? It is difficult to get units down there in a reasonable fashion, in addition to units tending to fire into the dirt due to not recognizing a blocked firing line. There is also a lot of 3-dimensional overlap and camera difficulties when maneuvering in that central area. It can't be avoided, as the base buildings are placed there by the AI.

Is it just me? I was playing as Maldrood, using infantry and Pod walkers. I can't imagine trying to use Juggernauts, AT-TEs or AT-ATs down there.

 

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