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Author Topic: Are Models from EaW compatible with FoC?  (Read 3842 times)

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February 06, 2016, 01:54:59 AM

Offline Delta

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Are Models from EaW compatible with FoC?
« on: February 06, 2016, 01:54:59 AM »
An old EaW model pack had a TIE Interceptor that was UV'd very nicely that I wanted to use for FoC. When I coded it in it only appears when my mouse pans over it, otherwise it is invisible.

I did a retexture for it, and would really like to get it in foc, any help greatly appreciated.



February 06, 2016, 01:26:38 PMReply #1

Offline Corey

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Re: Are Models from EaW compatible with FoC?
« Reply #1 on: February 06, 2016, 01:26:38 PM »
The issue is potentially that the game still thinks it's an LOD mesh, without having the rest of the LODs done.
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February 06, 2016, 04:03:58 PMReply #2

Offline Delta

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Re: Are Models from EaW compatible with FoC?
« Reply #2 on: February 06, 2016, 04:03:58 PM »
The issue is potentially that the game still thinks it's an LOD mesh, without having the rest of the LODs done.

Thanks for the response Corey. Is there any easy way to fix this?
« Last Edit: February 06, 2016, 05:49:41 PM by Delta »

February 08, 2016, 07:30:29 PMReply #3

Offline Corey

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Re: Are Models from EaW compatible with FoC?
« Reply #3 on: February 08, 2016, 07:30:29 PM »
Download a hex editor, open the model with it, and rename that mesh to some random string of characters that doesn't start with LOD
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February 08, 2016, 08:49:21 PMReply #4

Offline Delta

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Re: Are Models from EaW compatible with FoC?
« Reply #4 on: February 08, 2016, 08:49:21 PM »
Thanks again, I'm guessing hex edit both the HULL_LOD1 and PANEL_LOD1 to anything other than those names?

EDIT: Worked, thanks so much. Couldn't find any info about this problem anywhere, hopefully people will find this thread if they're having issues with it too.
« Last Edit: February 08, 2016, 09:19:03 PM by Delta »

 

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