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Author Topic: Ground Combat is too fast.  (Read 1877 times)

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December 04, 2014, 01:21:46 AM

Offline NeoSigma

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Ground Combat is too fast.
« on: December 04, 2014, 01:21:46 AM »
I've noticed when playing the latest version of the game (2.1, not the 2.15 beta patch) that the ground units move, fight, and die quickly as though it's stuck in fast forward though it isn't. This poses problems for people that like ground combat like myself since your units get wiped out extremely quick, forcing you to pause the game constantly to issue orders and move your units around. Maybe for the next version you could slow the ground combat down back to normal speeds?
« Last Edit: December 04, 2014, 01:24:11 AM by NeoSigma »

April 29, 2015, 06:48:19 PMReply #1

Zeeman

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Re: Ground Combat is too fast.
« Reply #1 on: April 29, 2015, 06:48:19 PM »
Agreed, Especially for infantry, which seem to have no health and can be pinpoint shot by even the largest guns, making them almost useless unless against towers or to get capture points. Maybe consider increasing unit health across the board, and a significant boost to infantry, or give them back the cover ability and make it harder to hit them when they are using it

 

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