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Thrawn's Revenge
Imperial Civil War [Empire at War]
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Empire at War and Forces of Corruption
Modding Question
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Topic: Modding Question (Read 3183 times)
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July 18, 2013, 11:23:35 AM
mwonch
Brevet Admiral
Posts: 39
Approval: +0/-1
Modding Question
«
on:
July 18, 2013, 11:23:35 AM »
Quote
In some XML files, there are tags <TEXT_ID> and another for Description. What, exactly, do these do, and are they really necessary?
Or...are they important to naming a particular campaign file (for example)?
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July 18, 2013, 02:43:54 PM
Reply #1
Kalo
Former Mod Team Member
Vice Admiral
Posts: 363
Approval: +31/-23
That Guy
Re: Modding Question
«
Reply #1 on:
July 18, 2013, 02:43:54 PM »
Quote
I'm pretty sure TEXT_ID and the other one for Encyclopedia have to do with Unit Texts that you see when you hover over a units icon.
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Codeuser says:
STUPID JFK
July 18, 2013, 02:46:54 PM
Reply #2
Corey
Mod Leader
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Emperor
Posts: 7,520
Approval: +410/-80
Dream Crusher
Re: Modding Question
«
Reply #2 on:
July 18, 2013, 02:46:54 PM »
Quote
Not just unit. Any text field in the game.
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July 18, 2013, 06:50:50 PM
Reply #3
mwonch
Brevet Admiral
Posts: 39
Approval: +0/-1
Re: Modding Question
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Reply #3 on:
July 18, 2013, 06:50:50 PM »
Quote
Quote from: Corey on July 18, 2013, 02:46:54 PM
Not just unit. Any text field in the game.
If I use a file with an established TEXT_ID and such, can I use the same tags for a new map file without causing problems? or, do the TXT tags really not matter at alll to game play?
If I need to change the IDs, if it's a new map (say, a Tournament map with three planets), do I need to sutomize the tags AND place entries into other files to match? Not sure if that made sense... LOL
«
Last Edit: July 18, 2013, 06:52:28 PM by mwonch
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Thrawn's Revenge
Imperial Civil War [Empire at War]
Discussion, Suggestions & Feedback
Empire at War and Forces of Corruption
Modding Question
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