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Author Topic: Plea for 2.1! A New GC Map  (Read 3905 times)

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December 10, 2012, 10:06:45 AM

Offline Grijowl

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Plea for 2.1! A New GC Map
« on: December 10, 2012, 10:06:45 AM »
I have a relatively simple request. Ever since EaW came out I've been looking for a mod that improves upon the original setting of the Galactic Civil War but EVERY single mod that that I've tried either overcomplicates things or is just terrible. So, I know Thrawn's Revenge is only about post Rebel/Empire, but I was hoping you could add a GC that represents the downfall of the Empire and beginning of the New Republic set some time in 4ABY before the battle of Endor, a sort of prequel GC to the rest of the mod. I personally think you people are the only ones who could pull it off; plus you've already got/have access to most if not all the necessary models. If you would be willing to do this I would be eternally grateful. :)

P.s. Love you mod either way but if you could do this one thing I can die a happy man lol
« Last Edit: December 10, 2012, 10:11:37 AM by Grijowl »

December 10, 2012, 09:20:33 PMReply #1

Offline mynameisyou

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Re: Plea for 2.1! A New GC Map
« Reply #1 on: December 10, 2012, 09:20:33 PM »
yeah this sound awesome


December 10, 2012, 10:29:57 PMReply #2

Offline Revanchist

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Re: Plea for 2.1! A New GC Map
« Reply #2 on: December 10, 2012, 10:29:57 PM »
Sounds interesting...Although it would be enjoyable to have someone die in sheer misery and depression.












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December 19, 2012, 05:38:29 PMReply #3

Offline Lord Xizer

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Re: Plea for 2.1! A New GC Map
« Reply #3 on: December 19, 2012, 05:38:29 PM »
Wouldn't really fit with the rest of the mod though
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December 25, 2012, 07:57:39 PMReply #4

Offline Revanchist

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Re: Plea for 2.1! A New GC Map
« Reply #4 on: December 25, 2012, 07:57:39 PM »
Maybe it could be a tutorial "learn the ropes" GC.
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December 25, 2012, 09:08:48 PMReply #5

Offline Corey

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Re: Plea for 2.1! A New GC Map
« Reply #5 on: December 25, 2012, 09:08:48 PM »
With the amount of new content that would have to be made? If we did it, it would be a waste to do it as anything less than its own full scenario set.
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December 25, 2012, 11:34:03 PMReply #6

Offline Lord Xizer

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Re: Plea for 2.1! A New GC Map
« Reply #6 on: December 25, 2012, 11:34:03 PM »
Besides it stands to reason that base line gameplay is similar enough to the original EaW(only it's a hell of a lot better in TR) that a tutorial isn't really needed is it?
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December 25, 2012, 11:54:08 PMReply #7

Offline tlmiller

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Re: Plea for 2.1! A New GC Map
« Reply #7 on: December 25, 2012, 11:54:08 PM »
Agreed.  And the manual is well enough written so that the differences that ARE there, are quite easy to understand without (IMO) needing a tutorial.
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December 26, 2012, 05:17:33 AMReply #8

Offline Slornie

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Re: Plea for 2.1! A New GC Map
« Reply #8 on: December 26, 2012, 05:17:33 AM »
I thought we did have a tutorial GC, albeit very brief and scripted?
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December 26, 2012, 09:40:59 AMReply #9

Offline Eclipse

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Re: Plea for 2.1! A New GC Map
« Reply #9 on: December 26, 2012, 09:40:59 AM »
Yeah there is already a tutorial, and I prefer they invest their time in completing the mod rather than just make a tutorial wich has already been done
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December 26, 2012, 04:42:08 PMReply #10

Offline Lord Xizer

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Re: Plea for 2.1! A New GC Map
« Reply #10 on: December 26, 2012, 04:42:08 PM »
Indeed.
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