EDIT: Isard Era:
- Captain Joak Drysso and the Virulence (ISD Mk II)
- Ait Convarion and the Corruptor (Vic Deuce)
I like that idea - Isard is very short of any Fleet Commander, which may be quite disastrous for her forces when faced with EotH or New Republic admirals.
For Isard's Era I have maybe bettter proposal than Sate (traitor! 8) ) Pestage - the Imperial Advisor Ars Dangor, who cooperated with her, at least until re-emergence of Emperor Reborn:
http://starwars.wikia.com/wiki/Ars_DangorOr Bregius Golthan, Imperial Advisor and comander:
http://starwars.wikia.com/wiki/Bregius_GolthanIn fact, after some deeper in-thought for Isard's Era the following "pack" of heroes would be quite good and useful:
1. Isard herself - better organizer than commander, yet quite useful due to her Lusankya that can be a backbone of the initial IR fleet battlegroup.
2. Joak Drysso - fleet commander
3. Ait Convarion - fleet commander
=> both Flt Coms are very needed as the IR has virtually none of them at start, and they may be very useful... and Isard can't be everywhere; besides she is much more needed to reduce costs of prduction/construction.
4. Soontir Fel - he may be, though for me the "fighter squadron hero" is of rather negligible importance (for 34 weeks I have NOT used him even once).
5. Ars Dangor - organizer/administrator - may be used to reduce costs of construction/production by, let's say, 25% (as Sate Pestage in vanilla FoC)
6. Bregius Golthan - also organizer/administrator - with bonus similar to that of Dangor (or mabe reduced to 20% but with some small command skills of +5/10%?).
=> IMHO the IR at start requires desperately to cut costs of production, as good player (or at least me...) can live and win without Flt Comms, but CAN'T without ships! Nor defend his planets (especiialy main shipyards) without Golans and HVGuns.