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Author Topic: Canonical Starfighter/Bomber missiles and proton torps?  (Read 5628 times)

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February 10, 2012, 04:36:08 AM

Offline yutpaeksi

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Canonical Starfighter/Bomber missiles and proton torps?
« on: February 10, 2012, 04:36:08 AM »
Have you guys given any thought to changing concussion missiles and proton torpedo behavior such that they don't pass through shields, while also adding missiles and torps to starfighters that canonically carry them like A-wings and X-wings?

This way, some fighters could do double duty against other fighters and capital ships. You could reduce starfighter laser cannon damage to help offset this, thereby making it much more important to field bombers or missile-equippred starfighter bombers...

I just find it unrealistic and a little silly that you are able to take down an Impstar's shield generator with a couple squadrons of bombers in a single pass, stripping it of shields...
"That's not what the Empire would have done, Commander. What the Empire would have done was build a super-colossal Yuuzhan Vong-killing battle machine. They would have called it the Nova Colossus or the Galaxy Destructor or the Nostril of Palpatine or something equally grandiose. They would have spent billions of credits, employed thousands of contractors and subcontractors, and equipped it with the latest in death-dealing technology. And you know what would have happened? It wouldn't have worked. They'd forget to bolt down a metal plate over an access hatch leading to the main reactors, or some other mistake, and a hotshot enemy pilot would drop a bomb down there and blow the whole thing up. Now that's what the Empire would have done."
―Han Solo, to Vana Dorja

February 10, 2012, 05:34:50 AMReply #1

Offline Kratas

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Re: Canonical Starfighter/Bomber missiles and proton torps?
« Reply #1 on: February 10, 2012, 05:34:50 AM »
Well it is realistic actually,in ideal conditions a star destroyer would field it's fighters to offset any such threat and in larger groups it would be escorted by Lancers.



February 10, 2012, 07:00:15 PMReply #2

Offline Lord Xizer

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Re: Canonical Starfighter/Bomber missiles and proton torps?
« Reply #2 on: February 10, 2012, 07:00:15 PM »
Kratas is right, torpedoes are the main threat to capital ships. Just as the rise of torpedo planes and bombers in our world heralded the mortality of the Battleship to air power, Rogue Squadron used numerous opportunities for torpedoes to inflict damage on shielded ships quickly. I think the game is well balanced fighter and bomber wise now personally. (Though I would like to see the Defender fare better as a starfighter as well as a bomber. They get cut up too easily by other fighters when they are actually one of the best fighters in the galaxy.)
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February 10, 2012, 08:33:56 PMReply #3

Offline Willhelm

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Re: Canonical Starfighter/Bomber missiles and proton torps?
« Reply #3 on: February 10, 2012, 08:33:56 PM »
^^^^^^^^^^^ I agree full on with lord xizer, id actually totally stopped using defenders and forgot about them until now cause they were so ineffective, especially compared to like b-wings or the old syca bombers

February 11, 2012, 12:41:54 AMReply #4

Offline yutpaeksi

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Re: Canonical Starfighter/Bomber missiles and proton torps?
« Reply #4 on: February 11, 2012, 12:41:54 AM »
My point isn't that bombers shouldn't be a threat to capital ships, obviously that's what they're supposed to do. My point was that it's silly to think that shields wouldn't stop projectiles.

If enemy ships had only ray shields and no particles shields, wouldn't it make sense to instead equip your ships with craploads of torpedo and missile launchers to completely bypass an entire layer of defense? That would mean that all capital ships would field launchers instead of cannons...then subsequently ship designers would be forced to include projectile shields.

I simply want torps and missiles to detonate against shields, which is what they do in canon. It doesn't change the strategic value of bombers. If you want to talk about rogue squadron, every X-wing book highlights how they use their torpedoes to take down shields before they can damage the ship itself. There's no better example than the Bacta war, in which they used volleys of torpedoes to bring down the shields on Ait Convarion's Corruptor. I'd like shields to be more sci-fi realistic and in line with canon...

In any case it was just an idea, the mod is great in so many ways, and I was just wondering if the crew had contemplated this...
« Last Edit: February 11, 2012, 12:49:21 AM by yutpaeksi »
"That's not what the Empire would have done, Commander. What the Empire would have done was build a super-colossal Yuuzhan Vong-killing battle machine. They would have called it the Nova Colossus or the Galaxy Destructor or the Nostril of Palpatine or something equally grandiose. They would have spent billions of credits, employed thousands of contractors and subcontractors, and equipped it with the latest in death-dealing technology. And you know what would have happened? It wouldn't have worked. They'd forget to bolt down a metal plate over an access hatch leading to the main reactors, or some other mistake, and a hotshot enemy pilot would drop a bomb down there and blow the whole thing up. Now that's what the Empire would have done."
―Han Solo, to Vana Dorja

February 11, 2012, 06:45:45 PMReply #5

Offline Lord Xizer

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Re: Canonical Starfighter/Bomber missiles and proton torps?
« Reply #5 on: February 11, 2012, 06:45:45 PM »
I have to hand it to you, you do know your EU literature. You are right of course. I seem to have mistaken your meaning in your first post. Having the missiles do extensive damage to rather than just penetrating the shields outright would be much more in keeping with things.
I still maintain that the TIE Defender should be a LOT deadlier against fighters as well as capital ships.
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

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February 11, 2012, 10:40:00 PMReply #6

Offline Willhelm

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Re: Canonical Starfighter/Bomber missiles and proton torps?
« Reply #6 on: February 11, 2012, 10:40:00 PM »
Truly if you wanted to be that canonical with the game it would make more sense to make it so ships have each of their hard points individually shielded rather than the entire ship having one big shield...

and i doubt that is even possible in EAW or even practical

February 12, 2012, 04:15:40 AMReply #7

Offline Mazzic

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Re: Canonical Starfighter/Bomber missiles and proton torps?
« Reply #7 on: February 12, 2012, 04:15:40 AM »
I like them like they are because they make bombers more different from fighters and means you have to use them differently

February 15, 2012, 10:48:48 AMReply #8

Offline Kratas

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Re: Canonical Starfighter/Bomber missiles and proton torps?
« Reply #8 on: February 15, 2012, 10:48:48 AM »
Once in some comic about Akbar he destroyed an interdictor SD with one shot from a light freighter the size of the falcon.


Just sayin...

February 15, 2012, 11:21:34 AMReply #9

Offline Slornie

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Re: Canonical Starfighter/Bomber missiles and proton torps?
« Reply #9 on: February 15, 2012, 11:21:34 AM »
Once in some comic about Akbar he destroyed an interdictor SD with one shot from a light freighter the size of the falcon.


Just sayin...
Once some kid from Tatooine destroyed a Death Star with two shots from an X-Wing.
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February 15, 2012, 08:01:40 PMReply #10

Offline Lord Xizer

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Re: Canonical Starfighter/Bomber missiles and proton torps?
« Reply #10 on: February 15, 2012, 08:01:40 PM »
once an R2 unit destroyed the most powerful SSD ever built, the Imperial Throne World, the Galaxy Gun the Shadow Fleet and 99% of the Imperial Royal Guard with just a course altercation in a computer...
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

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February 16, 2012, 06:25:20 AMReply #11

Offline Darth Stalin

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Re: Canonical Starfighter/Bomber missiles and proton torps?
« Reply #11 on: February 16, 2012, 06:25:20 AM »
I only wonder how the Shadow Fleet was destroyed when Byss exploded? Why no one ever noticed that there's sth going on veeeeery wrong with the planet?

February 21, 2012, 12:30:52 PMReply #12

Offline Lucinator

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Re: Canonical Starfighter/Bomber missiles and proton torps?
« Reply #12 on: February 21, 2012, 12:30:52 PM »
simple they were all watching star trek on TV and failed to notice huge chunks of planet coming at them. =D

February 21, 2012, 08:00:30 PMReply #13

Offline Lord Xizer

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Re: Canonical Starfighter/Bomber missiles and proton torps?
« Reply #13 on: February 21, 2012, 08:00:30 PM »
It happened very fast. Also the Emperor had just died...again and we all know the effect that has on Imperials...
"I do not intend to be the Emperor's servant forever..."-High Inquisitor Jerec

"The New Order has never fallen. Only the Emperor."-Grand Moff Ardus Kaine

February 21, 2012, 08:04:28 PMReply #14

Offline yutpaeksi

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Re: Canonical Starfighter/Bomber missiles and proton torps?
« Reply #14 on: February 21, 2012, 08:04:28 PM »
As the original poster of this topic, I find the divergence and subsequent conversation absolutely hilarious...
"That's not what the Empire would have done, Commander. What the Empire would have done was build a super-colossal Yuuzhan Vong-killing battle machine. They would have called it the Nova Colossus or the Galaxy Destructor or the Nostril of Palpatine or something equally grandiose. They would have spent billions of credits, employed thousands of contractors and subcontractors, and equipped it with the latest in death-dealing technology. And you know what would have happened? It wouldn't have worked. They'd forget to bolt down a metal plate over an access hatch leading to the main reactors, or some other mistake, and a hotshot enemy pilot would drop a bomb down there and blow the whole thing up. Now that's what the Empire would have done."
―Han Solo, to Vana Dorja

February 21, 2012, 11:30:06 PMReply #15

Offline Corey

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Re: Canonical Starfighter/Bomber missiles and proton torps?
« Reply #15 on: February 21, 2012, 11:30:06 PM »
As far as the fighters like the X-Wing and A-Wing getting torps or concs, the reason for this is to make the differences between the fighters and bombers more obvious (or just basically exist). The shield passability stuff is something we can go either way on.
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