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Discussion, Suggestions & Feedback / Desync
« Last post by Art124 on April 15, 2021, 06:46:10 AM »
Hi guys,

Everytime me and my friend want to play this game in a 2v2 skirmish against medium AI it always, without fail desyncs, completely ruining our game meaning we simply cannot play this mod in multiplayer. We have uninstalled the mod, verified game files, capped our FPS to 20, turned off starting units, everything. And yet it still desyncs.

Is there anything we can do to fix this?
Ascendancy Discussion / Re: How does Ion damage work in Ascendancy
« Last post by lazaroblum on April 01, 2021, 11:01:53 PM »
yeah, right!
They happen when - as the name suggests - both of your individual game clients are out of sync. That can have many reasons, but the old Engine and the Peer to Peer networking method is very prone for it. Things that i
Hey guys,

i have been playing with my brother this mod several times, but always we get a syncronisation error after some time. We both use the Thrawns Revenge Mod 3.0 from Steam. Both versions are Steam versions and played on a very good PC and a ok one. If someone of us play singleplayer mode everything works fine, but at multiplayer we alweys have that syncronisation problem. I do not understand why it does not work, cause we play both via steam and have good PCs...
Does anyone have an idea how to fix that? Do we need a multiplayer fix mod? Is the Thrawns revenge mod too worse for playing mulitplayer?

PS: what is better for playing together, LAN or INTERNET ?

Thanks for the upcoming useful answers ;)
Ascendancy Discussion / Re: Concussion Missiles
« Last post by flisterseven on February 05, 2021, 02:19:00 PM »
As I recently posted, I'm just getting back into the game after a few years off. Jumping right into Thrawn's Revenge, and I've noticed that concussion missiles and proton torpedoes are not bypassing enemy shields. This seems like an unnecessary nerf to those weapon types, and defeats the purpose of bombers and specialist ships with those weapons. Seems counter intuitive to strategy if shields have no counter.

Imperial Civil War Tech Support / No Pirate Units as Greater Maldrood
« Last post by Danmalorian on February 04, 2021, 09:46:27 PM »
Hi, I'm fairly new to this mod and am loving it so far. I have been playing a Galactic Conquest as Greater Maldrood, and cannot seem to build Pirate units with Tavira. I couldn't find much online, just that she allows for the building of pirate units and you need her special structure to recruit Crusader-class corvettes. However, I she does not seem to add additional recruitment options. Can anyone shed some light on this?

Edit: Actually, I can't build Arquitens either.
Discussion, Suggestions & Feedback / New Wallpaper For Thrawn's Revenge 3.0
« Last post by Weaver on January 23, 2021, 11:01:05 AM »
I'm back at it again. Here are 13 custom wallpapers for Thrawn's Revenge, each featuring several planets, and featuring the Ascendancy Star Destroyer, Knight Hammer, and Vengeance.

Take a look. Let me know what you think. Again, included with these are the DDS files so you can stick them into your game as a splash screen.

Thanks for 3.0, guys. Amazing models.

The full album is here:

Discussion, Suggestions & Feedback / eriadu authority+ rebalancing suggestions.
« Last post by renzer11 on January 21, 2021, 10:14:07 AM »
i feel like several ships need to be added to the unit rosters.  firstly the authority needs some sort of super star destroyer to match the firepower of the other factions and maybe some unique units like refitted pdf ships.  maybe we should add criminal faction(s) as there a many crime organisations which still have large amounts of power. for example Hutt remnants, black sun, Mandalorians ect. as well i think the corporate sector should be given more ex-separatist ships and civilian ships.

anti fighter ships in general i think need a buff as some ships which are designed for anti fighter duties feel like they aren't making a difference at all.  but on the same front i think fighters need a slight health increase for bombers.

the empire of the hand should also be given some sort of cheaper cruiser that is on the same level as victories. maybe buff the hands dreadnaught as it seems to be weak when against other cruisers also think that their frigates should be much better than they are as again compared to the main forces of the other factions they cant really compete well.  one more thing i think they also need some sort of super star destroyer match. i know thrawn didn't really approve of super star destroyers but seemingly there's no ship than can really match them.  I know there's a sub mod to imperialise the hand but i want some sort of chiss version for balance.
Thrawn's Revenge version 3.0

Art of War GC

Empire of the Hand faction does not have the option to build or upgrade shipyards, the option is missing from the build tab ((until a defensive platform is built. The Empire of the Hand has the most expensive level 1 platform with the Brask at 3000 credits))

I haven't opened the source files yet to identify the problem is graphical or code in nature.

(Edit) May be a feature... requires the building of a Brask defense platform first, then the next build option is the highest level shipyard for the planet. E.G. Bilbringi build order is 1. Brask 2. Dreadnaught shipyard

((Edit 2)) Code bears this out as requirement for shipyards of any kind requires star base level to be at least 1, the Brask is just 5x times more expensive than the XQ which I was mistaking for the corvette shipyard.

Issue resolved, assumed to be a feature of 3.0
Hey all,

I've made some custom wallpaper for Thrawn's Revenge that can double as a new splash screen. I personally like something with a bit more flair.

Gallery of all wallpapers

You can download the entire pack below as a ZIP file. at this link. It includes all 1080p wallpapers AND .dds Splash Screens, which you can install by sticking them in the Art folder of your Thrawn's Revenge mod folder in your EAWX directory.

Let me know if you would like any alterations, and I may consider them.

Thanks, and can't wait for 3.0 and the badass Ascendancy Star Destroyer. It's the most beautiful ship I've ever laid eyes on.

Here's the link again (the forum doesn't play well with attachments, it seems).
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Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!