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Messages - bisszy4ever

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41
Imperial Civil War Tech Support / Re: Shadow Hand bug
« on: September 16, 2012, 05:48:32 PM »
Yes, the AI won't build any new units(I think this was a side effect of the Fleet commander Bug's removal) personally I prefer less active AI to FC spam AI.

Easy to destroy that rebel scum that call them selves the New Republic :HA:.

42
EaW and FoC Mods / Re: Rise of The Liberation Mod Hiring
« on: September 16, 2012, 05:13:03 PM »
I could help with coding(I am better with the units part though), some mapping and moddeling, but I can only start 2nd October 2.00 p.m GMT+8, as I still have some school business to settle.

So you can do some modelling that's great  :) well i am busy at the moment with school as well so what is your name on moddb?

43
EaW and FoC Mods / Rise of The Liberation Mod Hiring
« on: September 16, 2012, 01:17:05 AM »
It is going to be a mod for Star Wars Empire at War Forces of Corruption We will not go in to detail as yet until we have made a choice but it is based around a Campaign and it will evolve Planets like Kamino,Malastare,
Geonosis and will be a Republic and Separatist(Called Organization Of Galactic Liberation)  uprising for power so you can build Droids and Clones :

We Need people who can do:

Models

Coders

Mappers

Voice Actors

Sound Effects

Scripts

Thanks Bisszy4ever and Packy21

Times are getting darker,An old war revives and in the end one organization will rule over all lives.


The 501st NEVER RUN!!!!!!!!!!!!!!

Links:

News for it: http://www.moddb.com/groups/501st-legion-vaders-fist-fan-group/news/hireing-for-new-mod

The Team: http://www.moddb.com/company/the-501st-modding-team

The Group that we started from: http://www.moddb.com/groups/501st-legion-vaders-fist-fan-group

Thanks i hope you can help us :).

44
Forum Games / Re: Last Person to Post Wins
« on: September 16, 2012, 12:32:31 AM »
No longer. BTW did I ever tell you that you remind me of another member f this forum? His name was Zsinj, and we duked it out on this thread. I beat him, and I never see him on the forum anymore. Don't let the same happen to you! Join my Alignment, do you can ride on to glory when we conquer this thread!

Sure i will we shall wipe out all this scum on this forum and together we shall rule the Galaxy then we shall have peace.

45
Forum Games / Re: Last Person to Post Wins
« on: September 15, 2012, 01:54:50 AM »
doesn't matter im still ahead.

46
Discussion, Suggestions & Feedback / Re: Suggestions for 2.1
« on: September 15, 2012, 01:53:53 AM »
Did that ever happen in the canon? I don't know if it's worth the time and effort the team would have to go through to add the crest. Also, it's not like MCCs, or Nebulas and Endurances have a big crest on them, why would their Star Destroyers have them?

It is canon i think because there is a picture about it in The Essential Guide to Warfare (2012) and i can see there is really no point for the team to put time and effort into that but i thought it would look awesome and i think they putted it on the Star Destroyers so the enemy and them no which one is on there side.

47
Forum Games / Re: Last Person to Post Wins
« on: September 14, 2012, 08:50:30 PM »
Hopefully no one post after this  :).

48
Discussion, Suggestions & Feedback / Re: Suggestions for 2.1
« on: September 14, 2012, 08:24:27 PM »
As for the building that periodically spawns stuff like that, we've thought about a building whose sole purposes was spawning stuff in the tactical battles, but as far as spawning them in the galactic map, that wouldn't work out well. Planets would essentially start overflowing with multiple versions of the same unit, and the point of the game is to give players control over what they're doing. If people want a unit, they can build it. There's already enough issues that occur when there's too many units involved, and we wouldn't want to exacerbate them in a way that really doesn't expand your options for gameplay.

I see your point Corey and what about when the New Republic captures Star Destroyers the have the New Republic symbol on them :).

49
Discussion, Suggestions & Feedback / Re: Suggestions for 2.1
« on: September 13, 2012, 07:14:59 AM »
Here's a suggestion for 2.1 storm troopers can crouch for cover i miss that in 1.3.
Edit:Maybe The first At-At during the clone wars for the PA.

50
Sins of a Solar Empire / Re: Sins of a Solar Empire Rebellion logo
« on: September 08, 2012, 08:46:55 AM »
He's talking about the one designed for the mod, with the hand in it. It's the intro video for the EotH and in most videos we release.

Yeah sorry you misunderstood me i really need to edit more before i post lol but i know what you mean The Famous Third Fraction of Imperial Civil War: Empire of The Hand (The one where you make the most models for that fraction), It looks like Sins of Solar Empire Rebellion symbol :) but you guys had to make it up because there was no symbol that i know in Star Wars for The Empire of The Hand.

51
Sins of a Solar Empire / Re: Sins of a Solar Empire Rebellion logo
« on: September 08, 2012, 01:59:52 AM »
Yeah i noticed maybe it looked a lot like a hand lol  :) but there is no symbol that i know of for the Empire of The Hand.

http://starwars.wikia.com/wiki/Empire_of_the_Hand

52
Discussion, Suggestions & Feedback / Re: Differences between Manual and Game
« on: September 08, 2012, 01:57:03 AM »
No shock troopers for PA despite being mentioned in manual and Era Tree

Yeah but i think you mean Plex Soldiers :).

53
Discussion, Suggestions & Feedback / Re: Suggestions for 2.1
« on: September 08, 2012, 01:36:41 AM »
That's a good suggestion. Perhaps a building like local academy that provides troops and maybe some kind of factory that provides certain units( outdated, since most of those factories are probably old)

Yeah  :)

this could be problematic. say you are the IR and you want a ton of walkers, well theyd all end up in the barges and if an enemy decides to attack and you got no fleet guess what

you are SOL on all those wasted credits.

i like the idea but too many issues with it

I see what you mean maybe there should be a cap like when it reaches a certain number of units it says you have to move them to another planet but i guess you could retreat and save some units because they do take a while to get to you and by the time they do you can call for a retreat but i see your point.

That is true, there might be balancing issues that could make a particular faction OP or underpowered. I myself think that NR is OP.

Well maybe different units for each one because the NR is overpowered i agree with you but they did a pretty good job at balancing.

 Also maybe a unit in space that repairs capital ships by going into them when in a battle them and does one hard point at a time which one you choose something like this:

http://starwars.wikia.com/wiki/M13

EDIT: or you could upgrade your shipyard so that it repairs your ships

54
Discussion, Suggestions & Feedback / Re: Suggestions for 2.1
« on: September 08, 2012, 01:01:06 AM »
Heres a suggestion more structures like Farms on domesticated planets like when you build a farm it grants you extra money, and provides a 25% health boost when playing on that map or like a special factory that when you buy it it builds like one victory star destroyer a day or like builds 5 stormtroopers a day or something so when you already brought the structure they keep building units for you :).

55
Forum Games / Re: Last Person to Post Wins
« on: September 06, 2012, 01:44:32 AM »
Darth Vader : I am the winner

Luke : 'no that's no true that's impossible'!

Darth Vader : i have won the post and i will rule the galaxy!

56
Forum Games / Re: Last Person to Post Wins
« on: September 03, 2012, 01:52:31 AM »
Im sorry but i have won im very sorry for your inconvenience


:) :) :) :) :) :) :) :) :) :) :) :) :)

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57
News & Updates / Re: Imperial Civil War 2.0 Released
« on: September 02, 2012, 07:57:15 AM »
Indeed

Best way to say i agree Indeed :) lol i am having lots of fun with 2.0 :).

58
Discussion, Suggestions & Feedback / Re: Suggestions for 2.1
« on: September 02, 2012, 12:35:01 AM »
For 2.1 can you buy more Nova Troopers  :) because i don't like how the storm troopers can't crouch for cover.

59
Imperial Civil War Tech Support / Re: Byss not working(Art Of War)
« on: September 01, 2012, 02:28:00 AM »
What's the message? Emperor Palpatine is not available at this time, please leave a message.

Lol  :) naah its this

Emperor Palpatine is currently unavailable right now as he is trying to clone himself in the toilet and it will take a couple of eras  for him because he is an old man  :).

60
Discussion, Suggestions & Feedback / Re: Raiding...?
« on: August 31, 2012, 01:26:26 AM »
I like raiding because one time i was plays as the Imperials VS the Empire of The Hand i lost they had more capital ships and stuff and i had 2 Victory Class and 3 Carrack Cruisers also 2 lancer frigate and a level 1 space station and just before i lost a New Republic Raid came and killed the rest of my star fighters and then destroyed the rest of EotH and i won  :) :) :).

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Those working on this mod do so in their own free time and for no pay.
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