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Ascendancy Tech Support / 1.0 Beta -> 1.0 Full Changelog
« on: February 06, 2016, 01:16:18 PM »
Additions:
- Added Elite Pilots ability to New Republic (50-75% chance to dodge incoming attacks)
- Added Planetary Megamaser for Empire of the Hand
- Added Lucrehulk to Pentastar Alignment
- Added TIE Bomber to PA, Skipray now specialty fighter.
- Some new VOs (still not all)
- Added Torpedo Sphere to Imperial Remnant
- Added Intego to Empire of the Hand
Optimizations:
- Reduced weapon burst counts
- Several missile and ability particles optimized
- Planetary Ion Cannon emitters reduced
Changes:
- Experience changes, should see more AI capital ships
- Reshuffled ship supply costs (esp. Titans)
- Significant changes to income rates
- Removed ISDI from Pentastar
- Increased cost of building shipyards
- Buffed bomber damage
Bug Fixes:
- Fixed Secutor, Enforcer, Procursator firing issues,
- VSD, Gladiator Fire forward
- Altor health nerfed
- Endurance no longer passively restores fighter supply.
- Changed icon from max antimatter to max fighters
- Chaf firing issues fixed
- HV Gun effects fixed
- Removed Furion from Phalanx Destroyer
- Removed Fighters from some ships
- Fixed Warlord specular issues.
- Fixed various weapon type allocations (Ion Cannons damaging hull, etc)
- Fixed issue with EotH constructor lacking icons
- Added Elite Pilots ability to New Republic (50-75% chance to dodge incoming attacks)
- Added Planetary Megamaser for Empire of the Hand
- Added Lucrehulk to Pentastar Alignment
- Added TIE Bomber to PA, Skipray now specialty fighter.
- Some new VOs (still not all)
- Added Torpedo Sphere to Imperial Remnant
- Added Intego to Empire of the Hand
Optimizations:
- Reduced weapon burst counts
- Several missile and ability particles optimized
- Planetary Ion Cannon emitters reduced
Changes:
- Experience changes, should see more AI capital ships
- Reshuffled ship supply costs (esp. Titans)
- Significant changes to income rates
- Removed ISDI from Pentastar
- Increased cost of building shipyards
- Buffed bomber damage
Bug Fixes:
- Fixed Secutor, Enforcer, Procursator firing issues,
- VSD, Gladiator Fire forward
- Altor health nerfed
- Endurance no longer passively restores fighter supply.
- Changed icon from max antimatter to max fighters
- Chaf firing issues fixed
- HV Gun effects fixed
- Removed Furion from Phalanx Destroyer
- Removed Fighters from some ships
- Fixed Warlord specular issues.
- Fixed various weapon type allocations (Ion Cannons damaging hull, etc)
- Fixed issue with EotH constructor lacking icons