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Messages - DarthRevansRevenge

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121
Discussion, Suggestions & Feedback / Re: can CCVSDs be in Era 5 GCs
« on: May 29, 2017, 06:27:45 PM »
alright, i get your point

122
Discussion, Suggestions & Feedback / Re: can CCVSDs be in Era 5 GCs
« on: May 29, 2017, 11:52:01 AM »
that is what i meant. Era 2, the imperial roster is the same, but the units are a combo of left-over Zsinj, PA, Imperial Remnant, and other minor warlords forces. Era 3 has elements from EVERYTHING, and the leaders of the individual groups recruit some of their units, Era 4 likewise, Era 5 be a unified roster, but with many remnants from the warlords

123
Discussion, Suggestions & Feedback / Re: can CCVSDs be in Era 5 GCs
« on: May 28, 2017, 06:42:58 PM »
if Corey doesn't want to, it should be easy to fix on my own. i just wanted the factor of actually knowing the united remnants are united, not just a continued fleet. even if you don't/can't build them, it still adds a lot to the lore/enjoyment to have these remnants of the fleets still active, not just vanished

124
News & Updates / Re: Empire of the Hand: Past, Present and Future
« on: May 28, 2017, 04:27:49 PM »
does this mean the next GC preview will be soon, so we know a little before you start?

125
Discussion, Suggestions & Feedback / Re: can CCVSDs be in Era 5 GCs
« on: May 28, 2017, 11:12:22 AM »
with the PA stuff, several PA ships are a part of the roster, rather than just included at the start. i was think more the groups of units left over from the warlords, which would give the show of the divided empire. so, campaigns like Thrawn, O:SH, Orinda, United Warlords, and the like showing that often the imperial remnant is more of an alliance, with all the different part thrown in

126
Discussion, Suggestions & Feedback / can CCVSDs be in Era 5 GCs
« on: May 28, 2017, 10:46:43 AM »
and, no, not as buildable units. my logic, after reading Darksaber, is approximately 50-60 of the Crimson ships survived the United Warlords Fleet campaign. they didn't all immediately disappear. if we go by the 15% of forces, that is still 7-9 CCVSDs left. could we see decreasing numbers of them in the later GCs, like 8 in orinda, 5-6 in final push, and 4ish for Caamas Crisis?

also, this goes for the other older units as well, like left-over Preators, Tectors, a few Katana Dreadnaughts, and some other older ships from the warlords, like Secutors, Raiders, the occasional Procursator and the like, to represent(especially in later Eras) that the IR is a rag-tag group, the pulled together groups of almost every remnant of the empire

127
Forum Games / Re: Last Person to Post Wins
« on: May 27, 2017, 11:25:41 AM »
haven't seen that one. did you guys see Legacy of the Force short film?

128
welcome to the last bastions of Legends defenders... with Mon cal cruisers and death triangles

129
Forum Games / Re: Last Person to Post Wins
« on: May 26, 2017, 09:59:40 PM »
do i count as a friend as well? because i would let it slide for me too....

130
News & Updates / Re: ICW: GC Selection Layout
« on: May 26, 2017, 09:56:22 PM »
this was revealed almost a year ago... but then most people don't often dig through Mod's older content

131
News & Updates / Re: Mod Signatures & Avatars
« on: May 26, 2017, 09:54:39 PM »
my point exactly

132
News & Updates / Re: Mod Signatures & Avatars
« on: May 26, 2017, 07:28:09 PM »
i remember asking that but never following up on it.... probably not till ASC 1.1 is out

133
The Lounge / Re: pettion for the lounge name change
« on: May 26, 2017, 05:46:19 PM »
yup.. my thoughts exactly

134
The Lounge / Re: Empire at War play time
« on: May 26, 2017, 05:41:13 PM »
maybe an hour. at my friends house

135
Forum Games / Re: Last Person to Post Wins
« on: May 26, 2017, 04:48:53 PM »
yeah, your right

i win

136
News & Updates / Re: Mod Signatures & Avatars
« on: May 26, 2017, 04:43:07 PM »
oops. forgot that was there, that was why i was confused

137
News & Updates / Re: Mod Signatures & Avatars
« on: May 26, 2017, 01:52:52 PM »
you still have it.... or am i delusional?

138
Forum Games / Re: Last Person to Post Wins
« on: May 26, 2017, 01:17:16 PM »
if your doing that, you may want a mini-board and split this thread up into the different parts

139
News & Updates / Re: ICW: GC Selection Layout
« on: May 26, 2017, 01:14:13 PM »
you will be pleasantly surprised... oh wait, wrong person

140
i literally just watched that yesterday, but really, that would be the exact effect.

ok, the rebellion hired smugglers, the empire worked with the hutt crime empires and hired bounty hunters

as for the death star thing, Destroying 2 PLANETS!!! would also give out word and the rebellion would grow as people banded AGAINST the empire, because of their actions. as for Piracy, they stole the empires ships that would help free the enslaved species by taking OUT the empire.

as for increasing crime, that would have been because, instead of keeping order and fighting the rebels, the empire fought EACH OTHER, and then the NR swept in, taking planets, ships, resources, and starting to stamp out the crime lords.

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Those working on this mod do so in their own free time and for no pay.
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