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Topics - Aeradom

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I know you guys get pestered a lot on the whole "so when is 2.2" coming out. And I certainly understand why you don't want to give a hard and fast date for many reasons (stress, time constraints, hitting issues you don't expect, delays, etc). Still, I, and I'm sure many others would like to know about how things are progressing just to get an idea of what's left to be done and what's being worked on. With that in mind, I might have a solution if you all are interested.

I came upon this website when I was looking to buy Subnautica. To keep fans of the game in the look of what's being worked on and where they are at in the development process, they use a site called "Trello". Basically, it lets you setup your own categories and then list what's being worked on, what's still to be done, and what's being pushed back to 2.3. Even if it isn't made public, I still think internally it might be good to have to keep things organized (assuming you don't already, which you probably do so nevermind). In any event, this would allow people to get an idea of how close 2.2 is to actually come out. You can even have estimated dates for certain particular parts of the projects (such as going back through the GC or fixing models X) if that was your thing. Again though, I understand not wanting to put updates you may not be able to make.

Here's the link to Subnautica's Trello to give you an idea of how it works:

https://trello.com/b/yxoJrFgP/subnautica-development

It's cool if you don't think this is for you guys, just something I saw and thought I'd pass along.

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Imperial Civil War Tech Support / Cannot get FOC To Launch From Steam
« on: September 23, 2017, 07:56:31 PM »
So, I'm at a loss. I downloaded the game a couple of days ago to check out some mods. I can't quite remember the sequence of events but there was a point that I could launch FOC through Steam and now I'm not able to. I'm pretty sure this was after installing a mod but I doubt that has anything to do with it at this point as I've uninstalled/reinstalled the game multiple times. To be clear, I can start the game if I go directly to the executable in the folder, so it's not the game that is at fault (which now that I think about it, probably doesn't make this an Empire at War issue but I don't know where else to go as this is the only game with the issue). I've tried just about everything from restarting the computer, to disabling my security software. I'm completely at a loss right now. And as aside, wherever do they store the mods you download anyways.

One last thing, I attached a screen capture of the Corruption folder. I can't be sure, but it really looks like something is missing there as I thought I remembered having four folders instead of two. Might be my imagination, might be I'm just reaching for straws but I don't know where to go from this point.

Edit: Also tried running in compatibility settings. I don't know why that would help but thought I'd try it.

Edit 2: Oh it's Windows 10 I'm running, I figured someone would ask that. Let me too emphasize that I have played it before (played with this mod in fact which I was looking to reinstall), so it has worked, just not now.

Edit 3: One more thing I forgot to mention is that vanilla EaW launches just fine from Steam. So it's strictly FOC that is the problem (figures, right?)

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Discussion, Suggestions & Feedback / How to Spy on Ground Units?
« on: January 21, 2017, 03:25:10 AM »
First off, I know that some leaders are spies. I have Han Solo, for instance, spying a couple of systems to keep an eye on things. What I'm curious though is if it's possible to spy on ground units. I seem to recall being able to do that at one time.

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Thanks to @Corey and @Lornie, I found out that there was a lot more to the manual than just a list of all the units in each faction. Now I know that in 2.2 you guys are looking to put in the hero information in there but I'd like to make one other request (probably not doable for 2.2 but maybe down the road). I notice in the planet section that there are particular symbols that point to individual bonuses. Any chance those could be on the main campaign map for quick identification. It doesn't have to be spelled out as you can check the manual (or just know it from repeat playthroughs).

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Recently, my modded game stopped working for reasons that I've since resolved (for the most part). It took me a couple of days though to do it. In the intervening time, I decided to just plan vanilla and have a go at it. I wasn't quite prepared for just how different the two of them were! There was a lot of stuff that I preferred from the mod, but there was also a few things that I'm curious as to why they aren't in the game. I've only played through the Art of War mode so far so maybe some of these features show up elsewhere. And I'm sure some of these things have been talked about in the past but I couldn't find it.

1) I'm not overly fond for how the hero system seems to work. I looked in the guide for some direction as to what each person's primary role was but it's not overtly obvious to me. Where this means the most to me is when commanding armies or fleets. I really liked having those bonuses in the base game. So I was disappointed when I discovered I couldn't create Fleet Admirals or Generals. I'm curious as to why that is and also as to a list of what leaders provide those battle bonuses. Or does it happened as long as a hero is present?

2) This next one might just be because I was playing on the largest map and you didn't want to have to deal with it there and that is Planetary Bonuses. Granted I didn't make my strategic plans based solely off of capturing certain planets. But it was really cool to use it to specialize my fleet. Like when playing the Rebel fleet you started out with increased shields and firepower on the fighters. It doesn't have to be on every planet like it is in the base game and in fact, I'd prefer it not to be as it decreases the value of the others. Make the bonuses really valuable and obtainable in only one spot. And you can even do like you do with Mon Calamari and Kuat where you have to purchase the upgrade.

3) More varied maps! Now I'm not saying that you need to make more maps per say, but it would be nice to not be fighting the same battle map in the core area. It got to the point that it became a rhythm of Capture Strategic Point, Capture the Sensor Array, Sends strike squad to take out shield generator by taking the secret path, Mop up with tank swarm (using bombers to soften the AT-AT's). It felt like I fought on this particular map five times in a row, or close to it. It I didn't see the map so much then it wouldn't have bothered me.

4) I really like how this mod handles technology because it's just silly to be sending out droids to steal and what not. But one thing that does bug me about the way the tech system works is how it will remove stuff that I feel is still useful. Say the snow speeders that were super effective against AT-ATs. While I like the V-Wings (and they saved my ass on one planet where the guy had six fighters), that doesn't mean the Snowspeeders don't have a place. Or how the Y-Wing just goes away when to my knowledge, there's not another Proton-Torpedo capable bomber the Rebels have.

Those are all nitpicks and just to reiterate, I love this mod. These are just things I was looking for clarification on.

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Imperial Civil War Tech Support / Forces of Corruption Won't Start
« on: January 16, 2017, 09:46:30 AM »
I doubt this is actually an issue with the mod, but I'm hoping someone can help me all the same. I've been enjoying this mod immensely, in between the regular crashes every two or three battles that is. To resolve the issue, I tried to install the RAM patch but couldn't ever get it to work. I thought I'd just do a whole new reinstall and go from there. But ever since I reinstalled the game, I can't get forces of corruption to come up. Even when I go through the folders and manually start the program, it only goes to Empire at War stuff. I tried reinstalling, and even while vanilla, can't get FOC to start. I'm not quite sure what I can do at this moment, so I'd appreciate any help.

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