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Topics - Vulcanus

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The Lounge / Forum Issues
« on: April 30, 2014, 06:27:45 PM »
Apparently my initial post was cut off and 90% does not show at all, so I am delaying the release until message board problems are fixed.

Balance & Flavor submod for Imperial Civil War 2.1

New 3.1 patch released!!whMRwJBI!W3FEmlU_w0hlpdli3BxFgERYkqkJRCmWlsLO-jKU1h0

Compatible with ICW 2.15.

Installation instructions included in the readme file.

Full list of features included in the mod file.

This patch fixes the most pressing issues with the 3.0 release.

- Pentastar hero recruitment fixed. Victor Strang and his Storm Commando Saboteurs are now available.

- Improved Greater Maldrood ground combat.

- Pentastar Assassin corvettes removed.

- Added 5 Crimson Vic IIs for the Greater Maldrood's Zsinj Campaign.

- Fixed population cost and fighter complement for the Vengeance-class and NR Lusankya.


20.9. v.3 New update for Balance & Flavor released

New release features:

Post-Zsinj Campaign GC.

The Greater Maldrood as a new playable faction.

Expanded Pentastar space unit recruitment based on astrography, doctrine and galactic institutions. Comes with an updated ICW manual map with planetary requirements highlighted.

Five new buildable Pentastar Alignment heroes. Onyx Squadron and Michael Unther represent the mainstream Empire and can be built from certain Core worlds. Storm Squadron and Victor Strang represent the more unconventional parts of the Imperial military and can be recruited from certain Outer Rim worlds. Strang can also recruit Storm Commando Saboteurs. And Shea Hublin is there, because I like fighter heroes and he was personally invited by Kaine to join the Alignment in-universe (though he declined and got killed in service of Delvardus. Well, maybe he faked his death just to join the Alignment).

Some balance changes to existing GCs and new star wars intro text crawls for all submod GCs.

Numerous balance changes, experiments, bug fixes and tweaks to units and hardpoints. Major changes to SSD pop cost and fighter complement. Major changes to IPVs, Lancers and Marauders.


New release features:

Orinda Campaign GC.

Infinities: Fel Empire GC.

Adapted build cost balance and new units for skirmish and survival.

New heroes: Dark Side Elite, Kir Kanos, Reaper-Pellaeon.

New space units: Munificent missile frigate and Skipray 24r for PA, Sullustan Preybirds for NR.

+ Multiple game balance and bug fixes.


This is an unofficial submod for Imperial Civil War that aims to improve Galactic Conquest game balance with rebalanced space unit stats and build costs.
It also features more than 20 new space units and heroes for GC campaigns.

List of new space units and heroes:
181st TIE Interceptors (buildable)
Admiral Nammo
Assassin-class corvette
Buccaneer-class corvette
Emancipator/Liberator Imperial Star Destroyers
EotH Battlecruiser
Horton Salm - Guardian Squadron
Interceptor Frigate
Knight Hammer SSD (buildable)
MC80 Wingless Cruiser
Pash Cracken - Ace Squadron
Providence-class carrier
Republic-class Star Destroyer
Star Galleon
Tartan Patrol Cruiser
TIE Defender/m (alternate TIE Defenders)
Tomax Bren - Scimitar Assault Wing
Vengeance SSD (buildable)
Wraith Squadron
XJ X-Wing
Z-95 ML

Suggestions and feedback appreciated!

This mod is a custom modification and was neither created nor is it supported by the Thrawn's Revenge team. The Thrawn's Revenge team is not responsible for any negative effects from installing these files nor can they be held responsible for fixing any issues which arise from them.

For Imperial Civil War mod team:

I have a heavily modded personal version of Imperial Civil War and would like to release it as a submod on these forums to make it available for anyone who is interested.

Would you approve a submod that utilizes unused content from ICW mod files to make certain space units playable, or are those off-limits?


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Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!