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Messages - alkaid

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I'm a big fan of asymmetrical designs but I'm curious about how the Hand is supposed to be played. The defense platform packs a punch for its price point but seems underwhelming even en masse vs. later game tech from other groups. The civilian platform is neat but even with the end point upgrade I was only able to build one per planet, and the military applications are pretty underwhelming. I did alright early but the defenses couldn't handle direct aggression later on (nor could my fleet) and given the fact that you're locked into systems/lose your tech with lost structures keeps you from being entirely hit and run.

Was I going about it the wrong way or is the faction a bit lacking at the moment?

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