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Messages - CorinthX

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News & Updates / Re: Video Preview 2: Scale
« on: May 25, 2013, 03:07:52 AM »
Those models look really good for how early this mod is. Those star destroyers look incredible. :o I think everything looks like it has a good scale, but I think the Golans need to be bigger? I'm not sure, comparing them to how big a star destroyer is they might be the right size. Golan II's are about 2km in length and star destroyers range from 500m to 2km (sometimes 3km). I think the SSD is a little large. It might be correct for size in the Star Wars universe, but in the sins game a ship so large is very hard to maneuver properly in battle. It just takes up too much room. The Star Wars Requiem mod had a SSD that was about as large, but it just didn't play well.

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News & Updates / Re: Imperial Remnant Unit List
« on: May 16, 2013, 08:30:45 PM »
I LOVE how star destroyers look in sins. I don't know how hard it is to get the lighting right and so it some parts go into darkness when the ships turn, but it's sweet. And in some other mods the immobilizer was soooo powerful. Also world devestators and super weapons would be sweet, but I don't know how you'd make them work. The Galaxy Gun would work fine though. So I don't know if anyone's asked; what about using Death Stars as starbases? Maybe only able to have 3 or 4 total? Maybe this is a bad idea..

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News & Updates / Re: UI Video Preview
« on: April 28, 2013, 12:33:00 PM »
Tons of mods have User Interfaces that are different from vanilla, but they aren't really that clean. Yours looks clean and polished already! This mod is gonna be awesome. Keep up the good work.

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Those working on this mod do so in their own free time and for no pay.
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