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« on: February 01, 2016, 12:36:51 AM »
New Republic:
Units:
Bothan Assault Cruiser > description > Misleading, I'm pretty sure that's something someone made up on wookieepedia, since the BAC was never used by the empire
Endurance Fleet Carrier > description > New Class Modernization Program, not New Class programme (also spelling)
Smuggler's Den > description > No clue what this does
Research:
Expanded Trade > description > "more powerful cargo"? Larger or more expensive cargo is more grammatically correct
Fortifications > description > says increases slots for Remnant planets, but is new republic tech
Empire of the Hand:
Research:
Hyperspace Monitors > Appears to be two copies of the same research, one after the other, same price & description
Nirauan Archives > Missing research icon
Krsiss Clawcract > Missing research icon
Scarsiss Interceptor > Missing research icon
Micro Jump > Missing research icon
Hyperdrive Upgrade > description > No need to end with "apparently"
Gravitational Compensators > Red negative number for "Gravity tolerance increase," when it should kind of be the opposite. I didn't test the functionality, it might just be the game's weird research logic
Imperial Remnant:
Units:
Allegiance Star Destroyer > description > should start with "A," not "An"
Imperial I-Class Star Destroyer > abilities > Overwhelm > description > String Not Found
Research:
Improved Targeting Computers > effects > listed Starbases improved is just ","
Improved Turbolasers > description > same issue as above, column 4 and column 6 have the same title, and both have "String Not Found" for descriptions
Thrawn Doctrine > effects > no listed effects, just in description
Pentastar Alignment:
Units:
Naval Command Station > both UI and galaxy icons are for the galaxy gun, and upgrades menu tab is still "? ? ?"
Research:
Free Hyperspace > functionality > Not sure if this is a bug for it showing up at all, or if the other 3 factions are supposed to have it
Enforcer > Missing research icon
V-19 Torrent > Missing research icon
PowerOn > effects > column 2 tech listed Starbases improved is just "," & (possible bug) column 4 tech excludes titans/capitals/starbases
All:
Research:
Pallaeon-Gavrisom Treaty > description > negating, not negatinb
Emblem for Durasteel Extractor is the same one for the Tibanna Extractor
Possible: Are the game loading splash screens supposed to represent the faction you're playing? I know you can do it (SOGE did it) but I wasn't sure if it was meant to, cause they’re not currently matching the player’s faction.
Possible: While I know it was probably done to balance out other effects, I’d like to point out that the Imperial Remnant’s Infrastructure tech only gives 4 more logistical slots per planet, where as all 3 of the other faction’s techs give 6 more logistical slots.
Possible: Similarly, the Imperial Remnant seems to get the short end of the stick for carrier frigates as well. It has the same or less fighter capacity (72) as the other faction’s carriers (48, 72, 84)(I count the Quasar as equal cause of the superiority of their fighters), lesser firepower ([6,1]) than the other faction’s carriers ([20],[6,30,2],[30,17]), but still uses more fleet supply (5) than the other faction’s carriers (4,4,4). Seems that it should consume at least the same amount of fleet supply, or even less due to the disparity of firepower between the ships. I know the reason for the IR having more fleet supply is so that they can field larger numbers of their weaker ships, but that doesn’t help if their ships are more expensive in terms of fleet supply.
I’ll add more bugs as I find them (1/31/2016 @11:36PM)