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Messages - RockNRollJoe

Pages: [1] 2
1
Discussion, Suggestions & Feedback / Re: uniqe units/planets
« on: November 03, 2010, 12:48:32 AM »
Clone wars clones and stuff on Kamino.
And real cool Sith things on Koraban.


Joe

Why?
And neither of those planets are even in the mod.
Guess I should have elaborated more. Those were simply examples.


Joe

2
EaW and FoC Mods / Re: A big cool mod
« on: November 03, 2010, 12:41:34 AM »
Yes, it does.  Try Phoenix Rising 1.1, if your computer is up to it.  The ships really follow cannon, and at the same time remain balanced.
Yeah that's what I got finaly got Thrawns Revenge to work gonna be playing for awhile!!!


Joe

3
Discussion, Suggestions & Feedback / Re: lol units
« on: September 26, 2010, 05:06:03 PM »
ATTE isn't the most outrageous thing on there....



Joe

4
Forum Games / Re: Last Person to Post Wins
« on: September 26, 2010, 05:03:56 PM »
And then I striked back!!!
I win!


Joe

5
Discussion, Suggestions & Feedback / Re: uniqe units/planets
« on: September 26, 2010, 04:59:30 PM »
Clone wars clones and stuff on Kamino.
And real cool Sith things on Koraban.


Joe

6
EaW and FoC Mods / Re: A big cool mod
« on: September 26, 2010, 04:57:32 PM »
I have seen a bit of it will check it out though now!

Phenox Rising looks real good to though the whole idea of shaping the galaxy after the clone wars a few changes to it would make it real kick ass!!!

Joe

7
Star Wars Discussion / Re: what would the starwars galaxy be like if...
« on: September 26, 2010, 04:51:47 PM »
What would have happened if Darth Maul had escaped after cutting down Jin (but didn't get cut in half by Obi Wan)???


Joe

8
Discussion, Suggestions & Feedback / Re: New abilitys to add
« on: September 15, 2010, 08:36:33 PM »
Leaving aside whether or not it is a good idea, it isn't even doable in that way.
Really what part is undoable?


Joe

9
Discussion, Suggestions & Feedback / Re: New abilitys to add
« on: September 15, 2010, 12:30:55 AM »
True but this is a video game according to it a battle happens in less than a day.

Unless if it was like in some way romance of the three kingdoms kind of battle I see no problem with the short time limit to make a quick resolution possible and the ability would manly be ideal for dealing with a fleet vary small so again another weakness to it.

It's a vary good idea if you look at it the same way I do.
And I can keep this up all night.


Joe

10
Forum Games / Re: Last Person to Post Wins
« on: September 15, 2010, 12:21:06 AM »
And you forgot to watch your back!
I win.


Joe

11
Discussion, Suggestions & Feedback / Re: New abilitys to add
« on: September 15, 2010, 12:18:48 AM »
I guess the odds could change if some hard points on a ship were destroyed like sheild generators say killing them all would be fair game except the hanger since I am guessing that's the only way to board if not then the hangers destruction would also cause casulitys.

In a way destroying the hard points is the only way for this kind of idea work so again I think I made a good point.


Joe

12
Discussion, Suggestions & Feedback / Re: New abilitys to add
« on: September 15, 2010, 12:01:46 AM »
Or perhaps make it up to chance.
A 50 50 chance or whatever else either the raid is successful or it fails (i am refering to when the transport ship uses the capture ability)
Since the chances of success clearly low baised on that and the other things about it that I posted I think it's a fair idea however for the cannon issue why not simply use one of the standard transport ships.

Or make the chances of success increese with more than one of the said ships try capturing the ship (after the ship is captured all the ships that used the ability are destroyed thus in a way keeping a balance to it so a person wouldn't just capture all the ships at least not with the same ships twice.)

Lastly make it so it is timed about 20 seconds for an outcome to be decided on who would control the ship.

The SSD ships, heros ships, and other larger then capital ships would not be effected by the ability simply because an invasion would be hopeless since there are mainly huge number of men on the ship would overwelm them completely and hero ships wouldn't be effected because the ship has a vary effective leader or a hero that excels at combat (like a Jedi or Sith).

I think I made a point since it clearly is possible to take control of ships like ISD I just made a suggestion.



Joe

13
Discussion, Suggestions & Feedback / Re: New abilitys to add
« on: September 14, 2010, 12:17:27 AM »
That way one lucky shot can kill thousands of troops. Yeah, that's a great idea. Just like the Titanic.
Lol but the ship is fast it's a risky ship to use and the point would be you have to use it well.



Joe

14
Discussion, Suggestions & Feedback / Re: New abilitys to add
« on: September 13, 2010, 08:11:28 PM »
Then perhaps a ship designed to carry thousands of men.
The trade off would be no weapons and weak hull/sheilds.




Joe

15
Discussion, Suggestions & Feedback / Re: uniqe units/planets
« on: September 12, 2010, 07:21:32 PM »
Ah it would be cool to have and made so any fraction that controled the planet has ascess to build these units. However I highly don't think it would be concidered in this kind of mod.

Also Mandalore stuff on Mandalore and escetera.

It's a cool idea!!!


Joe

16
Discussion, Suggestions & Feedback / Re: New abilitys to add
« on: September 12, 2010, 07:12:40 PM »
Then perhaps Chewbacka's capture ability modified so a ship would capture another one.


Joe

17
Star Wars Discussion / Re: Who is your favourite Sith character?
« on: September 12, 2010, 06:58:01 PM »
Vader he was ment to eventually crush Sidious (aka known as the strongest sith lord ever) if he had beat Obi Wan or somehow not been burned to a crisp he would have been able to kill Sidious by himself if he wanted.

Other than that I really like Star-Killer eventhough I am sure most if not all people just view him as a Dark Jedi.



Joe

18
Star Wars Discussion / Re: The new Clone Wars season
« on: September 12, 2010, 06:50:30 PM »
For season 3 Darth Maul's brother is in it (have no idea if he is older or younger and he better not be a one or two episode bad guy that gets killed off).
I saw a preview from a video at celibration V interview of George Lucas.



Joe

19
EaW and FoC Mods / Re: Modders for a Yuuzhan Vong Mod wanted
« on: September 12, 2010, 06:45:39 PM »
This sounds so cool!!!
I would love to see stuff like the AT-TE for possibly rebels, empire, and pirates.



Joe

20
Star Wars Discussion / Re: Clone War Movie
« on: September 12, 2010, 06:24:15 PM »
I never got to see it and I tried looking everywhere does anyone know where I can find it???


Joe

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