Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Wingflier

Pages: [1]
1
Ascendancy Discussion / Re: Ascendency Speed of Combat vs. SoSE Rebellion
« on: January 01, 2013, 02:03:17 PM »
Quote
. Most of the team plays Sins on Fast or Faster, and I think those are both pretty good benchmarks, though we would like to leave the slower options for those who want them. Ideally it'd be fast enough that battles wouldn't get boring but not do fast that you can't use multi-pronged diversion tactics or respond when you get attacked somewhere else.
Well the "options" that Sins provides does not affect battle speed.  So even if you have everything maxed, the battles last the same amount of time as they would on the slowest setting.

My concern is that this battle speed (not movement speed, economy speed, or anything else) is way too slow for the Star Wars Universe, where ships can die very quickly in a heated battle.  It's certainly much faster than Sins battle speed, which can not be changed with any setting.

2
Ascendancy Discussion / Ascendency Speed of Combat vs. SoSE Rebellion
« on: December 31, 2012, 08:15:15 PM »
I've been keeping track of this mod for awhile now, and I just wanted to point something out I've been thinking about.

Rebellion is a great game, but the battles happen very slowly and tactically.  It may take several minutes for even smaller ships to finally die.

Historically, Star Wars combat is much more visceral than this.  In just a few shots, even bigger ships can be critically damage and explode almost instantly.  The combat is much more frantic, chaotic, and fast-paced, and I think your Civil War mod for Empire at War reflected this dynamic as well.

I was wondering whether you planned to change major aspects of Rebellion combat in order to replicate the fundamental aspects of the canon.

Pages: [1]
Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!