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Messages - Skyline5gtr

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1
The Lounge / Re: Could Japan have won the pacific war?
« on: February 15, 2018, 03:14:35 PM »
Once they attacked Pearl H and the American War Machine mobilized it was over. They could never match it , they needed to cripple the fleet in that initial strike

2
Forum Games / Re: What are you listening to right now?
« on: February 15, 2018, 03:13:13 PM »
Spotify random playlist for Epic Music

3
The Lounge / Re: Personal Flagship Name?
« on: February 15, 2018, 03:12:28 PM »
ISD II Skyline

4
Forum Games / Re: Last Person to Post Wins
« on: February 10, 2018, 12:17:42 PM »
They threw everything away with TLJ

6
Discussion, Suggestions & Feedback / Re: Diplomacy for ICW
« on: February 10, 2018, 12:16:24 PM »
Would not make much sense

7
Discussion, Suggestions & Feedback / Re: Counters for off-map weapons
« on: February 10, 2018, 12:15:35 PM »
You also have to have a counter balance for things and that wouldb e hard for off map

8
Discussion, Suggestions and Feedback / Re: The Galaxy's Next Top Jedi
« on: February 10, 2018, 12:13:45 PM »
Aayla Secura

9
The Lounge / Re: This topic is just Thank You for the Dev Team
« on: January 31, 2018, 04:51:37 PM »
Thank YOU

10
Forum Games / Re: What are you listening to right now?
« on: January 31, 2018, 04:39:39 PM »
Two Steps from Hell

11
Forum Games / Re: Last Person to Post Wins
« on: January 31, 2018, 04:37:55 PM »
Never too late for a dramatic entrance

12
Forum Games / Re: Last Person to Post Wins
« on: January 31, 2018, 04:32:31 PM »
In it to win it

13
I like it but from a technical standpoint you would need to disable orbital based on the structure. Solid idea tho

14
Maybe a soft subtle falloff effect may work

15
Discussion, Suggestions & Feedback / Re: Fighter lasers.
« on: January 31, 2018, 01:47:58 PM »
I'm really excited for the new projectile system. 2.1 became a giant mess

16
I like it could def be something neat

17
It would take a lot to balance something like that

18
No they have uses , it can just get over whelming

19
Discussion, Suggestions & Feedback / Re: Laser GFX
« on: May 26, 2015, 10:11:54 AM »
Thanks for the reply, I did not mean to change it as a setting or something I more meant is there a way to edit the xml somewhere to revert back to standard shaders / laser. ill just poke around and see what i can find. Thanks

20
Discussion, Suggestions & Feedback / Re: Laser GFX
« on: May 24, 2015, 06:00:36 PM »
sorry for being unclear , i do not like the physical size of the laser's themselves. The amount is fine but they are huge and have massive trails. So no changes to actual balance just the physical look / shader of the lasers themselves

Pages: [1] 2
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