wow that was a crazy fast answer, didn't really expect that
Well, I tend to have a rather broad view of things like doctrines, but I definitley understand where you're coming from and why you're limiting the scope of styles for the Remnant. I guess what I'd really like to see is having those "style" choices a bit more effect than currently, but let's see what Ascendancy 1.0 brings. Throwing the Vindicator, Acclamator and Praetor out is a win for me anyway, because honestly, the Vindicator is rather weak as a cruiser - I'd take a Strike Cruiser any day over it -, the Allegiance just looks and feels much more "imperial" to me and the Acclamator, well I know its supposed to be a carrier, but with only one squadron at a time anything else with 1 squadron is about as good if not better.
Btw, tech tree balance hasn't really been a focus point yet, has it? The Remnant has zero techs that increase the defense of its ships whereas the Republic has individually stronger ships later but also quite beefy shield upgrade techs and I'm not sure the damage upgrades from the Remnant can keep up with that.. Adding hull upgrade techs for the Remnant doesn't seem to make much sense lorewise, so how is it intended to keep it balanced? By having a larger fleet through the brutally powerful command/fleet capacity upgrades? Or is the Allegiance going to be the defensive cornerstone that allows the ISD 2's to survive a fleet of Nebula/BAC's? The Praetor right now is so sluggish that it can barely keep up with ISD's.